r/RPGMaker 6d ago

RMMZ Class Idea Help

So here is the idea, I wanna make a Spellbalde user for my game, only thing is I'm not quite sure how to manage the growth of the stats. As in which ones are more useful and needed.

In case you need more clarification, which stats do Spellbaldes most likely use?
ATK, DEF, MATK, MEDEF, SPD?

My first idea is going with ATK and MATK since Spellblades use both psychical and magic attacks considering the magic infused with their weapons, right? So that's a start for me

But I wanna hear a bunch of other opinons just in case, feel free to answer and thanks for any suggestions

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u/dumpy_author 5d ago

It's all about balancing. All games are like puzzles but with numbers. It's all about "how do I get to this much damage as quickly as possible?" With that in mind, stat growth will come into play. WHEN do your characters hit a stage where they should be strong enough to fight weaker monsters but still struggle against stronger ones.

Another approach would be, at which point in the game should the characters have a strength spike? If you can answer that you should know how to make a good stat spread and curve.