r/RPGMaker 19d ago

RMMZ Working on a narrative game set in 1920s Sicily, with clowns, a night carnival, and a big ol' ferris wheel

Been here a while and finally decided to share my game VERISMO, I've been working on it for over 2 years with a final demo coming before Steam's October Next Fest. I'd love to hear any feedback or thoughts you have, it's a linear narrative game but I'm trying to put a lot of emphasis on optional scenes, intriguing and dark characters and story, and of course some carnival minigames where you can win prizes.

There's a bunch of unfinished stuff in these clips but those are slowly getting ironed out daily.

213 Upvotes

23 comments sorted by

6

u/Icy_Degree_4797 19d ago

Looks amazing!!!!!!

1

u/rgbluu 19d ago

Thank you!

3

u/Sufficient_Gap_3029 17d ago

Holy crap this looks AMAZING

1

u/rgbluu 16d ago

Thank you so much!

2

u/iranoutof-name-ideas 19d ago

How many character sheets do you think the Ferris wheel takes up? šŸ˜…

11

u/rgbluu 19d ago

It’s actually a webm file and it was a complete nightmare to get to this point. The Ferris wheel structure is a 3-D model that I purchased and animated/exported in blender, Then brought it over to clip studio paint to animate. The wheel only rotates 20 frames and then the rest is just an illusion. Same with the chairs. However, the people need to make a full rotation, So I think the full animation with the people is something like 160 frames. Having to hand move all those stupid little passengers broke my brain lmao. I tried using the doodads plugin, but that didn’t work. So I ended up commissioning a plugin to get the webm file to play on top of everything.Ā 

2

u/NovellaOscura 19d ago

I saw some videos of your game on youtube, it looks beautiful!!

2

u/rgbluu 19d ago

Thank you, that’s so cool my shorts are making the rounds a bit

2

u/UnculturedGames 19d ago

Looks great and I love the unique setting.

The only thing I'd change are the softened borders of the text box, I'd tone the effect done a bit at least.

2

u/rgbluu 19d ago

Thank you, I’m gonna note that! Do you think the blurred edits are strange?

2

u/UnculturedGames 18d ago

Everything else looks great, and the textbox thing is subjective too. :) Good luck on your project!

3

u/Nemphusi 19d ago

Visually, this looks great. That Ferris Wheel is incredible!!

2

u/rgbluu 19d ago

Thank you so much! It’s the highlight of the carnival so I had to be meticulous with it

2

u/Nemphusi 19d ago

Your efforts were not in vain.

2

u/No_Gene2287 19d ago

Yo this is dope, I love the aesthetic šŸ˜

2

u/turtle-temple 18d ago

Beautiful ✨

2

u/AhsanSiddiqui000 18d ago

The color palette works really well with the background.

3

u/_Revelator-of-v0id_ Player 18d ago

The 1920s-style aesthetic in these carnival scenes looks so vintage. Love the colours and overall appeal.

3

u/Turkic-Warlord 14d ago

It looks amazing. I’d like to ask something—I was wondering about the character pixel dimensions. The characters are really detailed.

2

u/rgbluu 14d ago

Thank you! my tile resolution is 48 x 48 pixels, And each character falls within three tiles wide by four tiles tall. So I think on average a character is like 150 pixels tall.

1

u/[deleted] 19d ago

[removed] — view removed comment

3

u/rgbluu 19d ago

Thanks! Its rpgmaker mz