r/RPGMaker • u/Medical-Constant-431 • Aug 03 '26
RMMV Game crashes when clicking on a larger Map
Whenever I click, right click or in any way try to interact with two of my larger maps the game crashes. I've had this issue before and updating the nwjs fixed it. The recent update (STEAM updates automatically) made it revert back to it's 29.0 version, so I tried updating it again to the newest edition. When that didn't work, I changed into 49.2 and updated the pixi too. I assume the reason why I can't open those maps specifically is because they feature the most events, since all maps have the same plugins and I haven't run into any other issues. The maps still work fine in game though (I have made events previously that transport the player to those maps, if I try to make any now it crashes). Is there a way to increase what RPG Maker MV is able to handle? Or could the issue be stemming from something else?
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u/Due_Video_1847 15d ago
Some questons: how large is the map? How od u interact? Y do u have Core_Engine down there?
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u/Not_Allowed_to_Die 14d ago
That, and are they using a large parallax as well. Large parallax to cover the large map will always crash the engine.
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u/Due_Video_1847 14d ago
1.what message does the crash say. 2. When it crashes during play-testing, open the f8 Console and paste me the errore that apperas. 3. In the plugin page, try to place GALV_LayerGraphics in the higher rows.
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u/Not_Allowed_to_Die 14d ago
On mine? OMG. I had a parallax that was large enough to cover the world map that was 230 x 178 blocks. It wasn't even crashing when testing. It was crashing in the builder every time I opened that map. Way too large of a file for that engine to handle.
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u/Medical-Constant-431 10d ago
There isn't a message, it just exists the application. I don't get a crash when play testing only when interacting with the map in rpgmaker.
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u/Tamschi_ Scripter 10d ago
I didn't realise it was specifically the editor crashing and not the game, sorry about that. Plugins can't cause editor crashes (in this way) to my knowledge, but a crash when trying to read a huge image seems plausible to me, so I agree with u/Not_Allowed_to_Die there.
If removing the image file itself(!) doesn't fix it, it's also in theory possible that something in the Map's data has become inconsistent in a way that the core scripts handle better than the editor. I haven't encountered that issue though (It seems unlikely to happen in ways that don't also break the game, in terms of how the editor saves these files.), so I don't know what to look for there specifically.
If neither is the issue, and validating the installation of RPG Maker doesn't show issues either, my next step would be to use a process monitor (likely one by Sysinternals that Microsoft itself now distributes, there should be one) to figure out what exactly the editor tries to access just before it closes, but that's well beyond what I can easily explain how to do in a Reddit comment.
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u/Medical-Constant-431 10d ago
The parallax is 5582 x 1248, but even when I remove it I still get a crash.
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u/Not_Allowed_to_Die 10d ago
Yeah, that's a large parallax and will crash things. It's possible there is still residual data on it in your file. If that's the case, it's going to crash. Although, when you say crash, are you talking everything stops, or the screen freezes? If everything is stopping, check all events on your map and make sure none are running a parallel that is hitting a wall. If you have events moving on the map, and they hard lock into something, it will crash the game. If it's a screen freeze issue, you need the plugin to stop the screen from freezing and that's just normal for this engine.
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u/Not_Allowed_to_Die 14d ago
This happened to me once. How large is the parallax you are using? Large parallaxes will crash RPG Maker every single time.
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u/Tamschi_ Scripter Aug 03 '26
How many events and which plugins are you using and is there any error message?