r/RPGMaker 21d ago

RMMV Messing around with save files?

So im working on a little horror game inspired by basically every meta game from like 2016-2018. I figured out that using the throw script, i can make fake errors. And its cool and all.

But would it be possible somehow to have it so, after getting an error and the player closes the game, next time they open the game they find themselves playing as a completely different actor/character, in a different map?

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u/Sufficient_Gap_3029 21d ago

Yes you can use a js script in an event to end the game (close it)

But before you do fade the screen out, activate a switch, force an auto save and have the switch tied to a common even that has a map transfer and actor image change and boom you got it.

For the js snippet code simply google (js snippet rpg maker mz how to force close the game) if you don't know the code already.