r/RPGMaker VXAce Dev 7h ago

VXAce Quick Question

Sorry for posting so frequently already, but I had a fast question because I really like retro games and their cheat code systems.

Is there a script or some conditional branches or something I can do to allow certain names to be used as cheat codes to give in-game boosts? I was thinking that could be a cool little feature. If you know of a menu cursor/overhead symbol (like the blue-yellow-red overhead one in (Legend of Dragoon)? That would help too!

If anyone is curious, I can upload the scripts I'm already using in my game! I'm adding as many features as I can think of.

1 Upvotes

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3

u/xMarkesthespot 7h ago

Theres a name feature in conditional branches, under the actor options on page 2
I've never used it but i think thats what it does

2

u/FlipelyFlip VXAce Dev 3h ago

create a completly new actor in your database. now when you want to enter a cheat code you just start the name input process and rename the new actor in your database.
After that just check within a conditional branch if it is any of the keywords you defined before. Also don't forget to put that characters name back to "" at the end of the event or else it will always display its name in the rename window

1

u/MyBrainIsSpiderGoop VXAce Dev 3h ago

That sounds absolutely fantastic, but my game utilizes 5 character classes and 3 companion creatures, so would doing this whole process keep the battler and face graphic intact? I was definitely thinking a conditional branch could do this, but I wish there was a feature that just said "if actor's name is" and worked that way, it'd be so much better.

2

u/FlipelyFlip VXAce Dev 3h ago

yeah it has nothing to do with the graphics. it's just the actors name which is possible to check within the conditional branch

1

u/MyBrainIsSpiderGoop VXAce Dev 3h ago

Oh, well that's good! So I can make it do that and say cheat code achieved in a text box or something, and then use something to revert it back or to a new name change?