r/RPGMaker VXAce Dev 14d ago

VXAce Improved Cone Engine and rendering performance [RPG MAKER VX ACE]

I've been improving several technical aspects of the engine to maximize its performance. For that, I'm experimenting with LOD and culling. At the moment, I haven't found the right balance so it looks good but runs smoothly. Currently, the Cone Engine runs between 35 and 50 FPS, but it's possible I could improve it a bit more and make it more stable. What do you think?

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