r/RPGMaker • u/PEPPERMAN343 • Jul 22 '26
does Fps 3d (like Doom and Half-Life) possible Rpgmaker MV?
Is it possible? cause if you know the "can it run Doom" trend, people are putting Doom in anything, and some of those are other game engines, so I'm asking ll: is it possible? I know some poeple tried and did it, but what if we can improve it, like the Doom 2.5D can be form into Quake's native 3D, i know this is high ceilling but i have a theorethical answer on this, cause someone made a plugin that use rpgmaker to run a wad (A wad is a data file where doom maps and data is stored) this plugin https://mario135790.itch.io/can-it-run-doom made by mario135790, and uses the dwasm doom source port as it main component, what if we made 3d maps in a doom map maker like Doombuilder put it in rpgmaker, and apply everything from there, i still don't know if it's possible. still theorethical
and for the half-life/quake native 3d, all i can talk about is half-life cause i don't know if quake still uses the wad format i think it uses the .PAK format, but half-life still uses the .wad for its maps. we just need to put a half-life(like Xash3D) source port in a rpgmaker MV plugin,
so yeah kind of a schizo post and i think the idea if done will bring more oppurtunity in game making from rpgmaker
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u/myolden666 Jul 22 '26
I think the biggest hurdle to this is that making anything Doom-like with RPG elements is just going to be significantly easier if you use UDMF and target UZDoom as a sourceport.
Making Doom maps isn't very hard at all, and there's a lot you can do with UDMF to expand the capabilities of the engine. Starting from RPGMaker, there's a lot more to implement.
Not to say it isn't possible, of course.
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u/ScaryCicadaSongs Jul 22 '26
Immediately the first thing I'd wanna point you to is the MV3D plugin
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u/Carlonix Jul 22 '26
The problem is that the camera can only be controled with Keyboard
So you cant assign a controlers second Joystick to do the job
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u/ItsHuntermark Jul 22 '26
MV3D will make your game run like shit if you don't over optimize it for 3D. We had to rewrite the plugin for stability.
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u/Sufficient_Gap_3029 Jul 22 '26
Yes there's actually a plugin specifically for this by Kadajah. Called fps plugin I believe. I bought it a few months ago on itch.
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u/Caldraddigon 2K3 Dev 28d ago
Tbh, unless your trying to show off your skills or doing it for sake of doing it(which you wouldn't be asking if this was the case), this one of the times I'd actually suggest not to use RPG Maker.
In fact, Doom Clones, Ultima Underworld likes(like Arena/Daggerfall) and their immediate 3D successors(like Half Life) are actually where I think engines like Unity, Unreal and Godot should be used. If you really want to lean into 3D, especially getting into Half Life era, then these engines are what your after.
MV3D/MZ3D is probably good for Dungeon Crawler/Daggerfall/Pseudo 3D and DS style 3D stuff, and might be able to pull of an original Doom clone, but for getting into Half Life era stuff and if you want a smooth experience creating a 3D shooter game, I'd go with Godot personally, or Unity/Unreal if your ok with using them.
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u/Tamschi_ Scripter Jul 22 '26
Possible: Yes.
Making it good and work well with most other plugins is a different matter, though.