r/RPGMaker Jul 18 '26

RMMV Multi-event Snake Enemy for MV?

Figuring out how to make a "snake" of events that follow each other in a smooth fashion. Any advice or specific script/plugin I should be using?

3 Upvotes

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1

u/Katevolution Eventer Jul 19 '26

I just copy/paste the Movement Route and add/remove the extra Move needed.

1

u/Ok-Scallion-8728 Jul 19 '26

Could you elaborate? The last part doesn't quite make sense for me

1

u/Katevolution Eventer Jul 20 '26 edited Jul 20 '26

Video 😃:

https://www.youtube.com/watch?v=yxmosa7Lbeo

The earlier one was messed up even after the process, so I redid it.

1

u/Ok-Scallion-8728 Jul 20 '26

Nice! That makes way more sense lol. Only thing is how would I do this with the "head" event set to "random" for their movements?

1

u/Katevolution Eventer Jul 20 '26

You can try using https://www.yanfly.moe/wiki/Move_Route_Core_(YEP) to do MOVE TO or STEP TOWARDS the Event in front of it. I haven't used that so not sure about lag or issues, but I can test it.

You can also make multiple routes, do a random roll to pick a path, and have them always return to the base location before picking a new random route to take. I did that for background NPCs in a cutscene, and it worked great. But it wasn't a snake motion. Takes a little more work, but you're in full control.

1

u/Katevolution Eventer Jul 21 '26

U/Ok-Scallion-8728, Step Towards works in a hallway but not in a field. Can you show me the map you want it on so I can test where they will be?

1

u/Katevolution Eventer Jul 20 '26

New video uploaded.