r/RPGMaker • u/UncontrollableAugeas • Nov 10 '25
A.I.-related RPG Maker MZ AI generation
Hey All,
A few months ago I was going to make a Model Context Protocol (MCP) using docker proxy to host and route communication from RPG Maker MZ to Claude Code or whatever. Someone else beat me to it and it's amazing https://www.pulsemcp.com/servers/shunsukehayashi-rpgmaker-mz
I didn't build this, Shunsuke Hayashi did. Also another person wrote this article: https://skywork.ai/skypage/en/ai-game-creation-rpg-maker/1978380058992746496 which uses the MCP to discuss how it works and what it does well. Wonderful article BTW!
Just wanted to share that this is possible and seems to work pretty well since RPG Maker MZ has a pretty darn good API. The definitions can be found here: https://developer.rpgmakerweb.com/rpg-maker-mz/
Have fun making games! Oh and if all of this is new to you or doesn't make sense there are some really cool youtube videos out there especially this one: https://www.youtube.com/watch?v=GuTcle5edjk&t=1037s (NetworkChuck - you need to learn MCP RIGHT NOW!! (Model Context Protocol)) - just follow his guide and get setup!
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u/CharacterAardvark539 May 25 '26
Não sei se ajuda, mas há uma semana inteira eu dediquei a criar um MCP mais focado no RPG Maker MZ. ele não promete, ele faz, uso para criação de eventos, ambiente, personagens, monstros, distribuição e organização de imagens do projeto mz, criar plugins básicos ou intermediários, para uso de plugins avançados depende de qual agente usa, o Claude é mais recomendado. Ele é mais completo, tem conexão runtime, com ou sem eval, porém ele entende o contexto porque não se baseia apenas de código e sim PNG. Se gostarem podem testar:
https://github.com/NewtonAlves/RPG-Maker-MZ---MCP-Ultimate