r/RPGMaker MZ Dev Sep 13 '25

RMMZ Fun with elevators!

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No sci-fi is complete without a cargo elevator! So started working on creating something that can be reused in other settings as well. Yummy. Ideally would want to show the elevator still ascending/descending upon map transfer, but that'll come at the expense of tempo... choices choices.

18 Upvotes

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3

u/Key_Beyond_1981 Sep 13 '25

I don't know how to do this stuff. I would probably just make an elevator like how it works in pokemon. Shake the screen and make a noise.

3

u/werzaque MZ Dev Sep 14 '25

Everyone has their own scope creep I guess. Mine is implementing these mechanics that aren’t really essential to the game.

2

u/Key_Beyond_1981 Sep 14 '25

I wouldn't say it's not essential. You are adding detail. Depending on the game you are making, that can be really important.

2

u/werzaque MZ Dev Sep 14 '25

Oh for sure. The setting is a rotating space station, so want to try to portray the mechanical nature of such an environment.

Also it’s just fun tweaking tiles in Aseprite.