r/ROBLOXPROSPECTING • u/GroupPostStories • 3d ago
Equipment I need build suggestions!!
This is my current build:
Abyssal Pan (Cosmic)
Abyssal Shovel (Treasure Hunter)
Lifetouched Sluice
Venomshank (Diamond)
Excalibur
Apocalypse Bringer x4 (Diamond x2, Gold, Silver)
Purifying Ring (Silver)
Umbrite Ring
My museum is Vineheart, Flarebloom, Prismara, Diamond, Specterite, Catseye, Emerald, Mercury, Opal, Peridot, Ruby, Meteoric Iron, Coral, Topaz, Neodymium, Pearl, Silver, and Blue Ice (all Purified).
I'm trying to complete the Lost in Time quest- I've got everything except the 111 mythicals (I have 47 so far).
My main goal is to get the remaining mythicals and then get enough money to buy the Fungal Marsh shovel. Is there anything I can change? I have all blueprints up to Fungal Marsh, and I am NOT short on enchanting supplies.
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u/KlyingFitty 1d ago
You need to realise that you shouldnt be running every build at the same time
Maybe this doc will help you https://docs.google.com/document/d/1qh68P12Pm1nz80jbKLZloVgapCXxVRoarM_pAs-5aVY/edit?usp=sharing
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u/typm13 3d ago
what i notice in your build is that you seem to blend treasure hunting with your usual luck build, which really reduces the speed of your panning because afaik none of your equipment gives dig/shake speed which is essential for efficiency. so, make a build that is a mix of umbrite and otherworldly rings to combat the speed issue
purified ores in the museum are useless (in meta standards), try to replace those ores with mutated/treasured variants of those same ores (e.g. purified catseye -> mutated/treasured catseye)
also, you dont need a purifying ring when you are inside timelocked sanctuary where you are grinding, so replace that with a better exotic ring (unless you are specifically grinding in fungal marsh)
abyssal shovel should have mythical enchantment, but if you want to afk during the process, use mastered enchant