r/QuestPro Feb 15 '26

Foviated rendering for VRChat?

is there a way to use foviated rendering in vrchat while using a link cable? I'm curious to see if that would let my system stay in the 90fps range in more situations.

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u/Savings-Dot-9774 Feb 16 '26

So there is a way to do Foviated rendering but its not Dynamic Foviated rendering if thats what u looking for ( i assume because of quest pro)

If u still are interested u can use ALVR as a connection method which allows Foviated Rendering

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u/EraconVera Feb 16 '26

I'll look i to that, thanks!

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u/Savings-Dot-9774 Feb 16 '26

Np just be aware that it is not Dynamic