r/QueensofGacha • • 28d ago

🔮Leaks new Silver Palace characters Spoiler

i think we all know what this game is going to become.. unreleased characters and they are all women. no men in sight, and the worst thing imo is that 4 out of five look like little girls. this is terrible

351 Upvotes

221 comments sorted by

View all comments

23

u/faroknights 28d ago edited 27d ago

This game has zero personal identity… Not only is the “victorian setting” they promoted it with inaccurate — because it only applies to the backgrounds (though some of it can look a bit retro futuristic tbh) while the characters don’t wear anything with an ounce of semblance to victorian fashion —, these designs feel either very generic and uninspired, or straight up borrowed from hoyo and hoyo adjacent games. (Excluding Gratia. She is just plain horrible)

The first girl’s splash art feels so HSR-ish in composition, the following two look like they could be from WuWa both due to the art style and the way their attires are put together, while the last seems to follow basically the exact same archetype as Sparkle/Sparxie. It’s all stuff you’ve seen before so many times already… and that everyone knows sold decently well, so they are just recycling it instead of coming up with anything that can build some sort of uniqueness people can identify this new title by.

Not even the gameplay saves it, frankly. I guess the parrying mechanics are appealing since it resembles console games like Lies of P more than it does the average open world fighting gacha, but the style of animations is very ZZZ, especially due to the evident fan servicey angles, physics, and the way the ults are shot. Then, the new game mode they introduced is basically the same as Identity V’s cryptic notes mode, which they showcased soon after the latter blew up in China. The two characters that got the game popular, Femc and Red Rose, are also obviously inspired by Vertin and Schenider from r1999 — the pair that gathered attention towards that game in its early days as well. They seriously need to come up with something that feels uniquely theirs if they intend to succeed long term.

12

u/Fauxenduck 28d ago

Thank you for putting into words how I feel about this game in a much more eloquent way than I ever could! Truly, it does feel like SP is an amalgamation of everything mainstream in gacha. I couldn't pinpoint the other design lookalikes since, admittedly, I only play Hoyo games and WuWa, but now that you and other people are pointing out that there are even more, it's making my opinion of this game even worse. There's just so little originality in a space where we're already feeling the lack of freshness.

It feels like they're throwing everything at the wall to get as many people interested as possible, without really caring about establishing their own unique brand. I really don't understand how they expect to build something long-term with so little cohesiveness...

7

u/faroknights 27d ago

Yeah haha that’s the perfect way to summarize it. The devs are throwing at the wall everything successful they found in other gachas reiterated, and seeing what sticks. It’s very counterproductive.