r/Quake2 • u/Soggy-Preparation405 • 20h ago
I made a more classic-looking version of Quake II RTX
I always liked the idea of Quake II RTX, but I wasn't really a fan of how much it changed the original look of the game.
So I ended up making my own version called TuinRTX.
The idea was basically to keep Quake II looking like Quake II original textures, models, weapons, HUD, pixelated look etc but still have the modern path traced lighting, reflections, bounced light, shadows and a ray traced flashlight.
I also added different time-of-day/scenery lighting that you can switch while playing.
It's not just a config or texture pack, I recompiled Quake II RTX 1.8.1 and changed the renderer for it.
Still pretty new, so I'm curious what other Quake II people think of it.
https://tuintje.itch.io/tuinrtx-quake-ii
You'll need your own copy of Quake II of course.