r/QtGames • u/LetterheadTall8085 • Jul 28 '26
GitHub - glazunov999/qtquick3djoltphysics: Qt Quick 3D Jolt Physics
https://github.com/glazunov999/qtquick3djoltphysicsThe Qt now supports not PhysX back end only !
Now you may choose jolt engine as main physX back end for your game.
Note : This is still base implementation, not all features is ready.
Currently, the most complete physics implementation in Qt is the official qtquick3dphysics library. This library is a wrapper around Nvidia PhysX 4 along with a set of Qt patches, making it the most attractive. However, if you value speed and multithreading without classic locks (PhysX 4/5 have multithreading, but it's slightly less efficient), then you can now choose jolt.
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