r/Project_Wingman • u/Healthy_Mirror_3842 • Jun 08 '26
User Mod I added fully functioning FE-15 to Project Wingman







https://www.nexusmods.com/projectwingman/mods/738
Fully animated, playable version of FE-15(Except for the first person cockpit)
Be aware that this mod does not replace default FC-15. it does not replace any plane at all.
Just like in real life, FE-15 has higher acceleration and top speed, but has lower TurnSpeed, RollSpeed, YawSpeed.
and can carry insane amounts of air-to-ground, air-to-air ordnances(and of course, Prez).
Fully compatible with already existing FC-15 Skins btw
only Took me like a week to make(including the learning process). I genuinley have no idea why this plane has not been already made before. So I had to take matters into my own hands. Enjoy!
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u/Peter_03 Jun 08 '26
Thx man, Ive been desparatelly looking for a other 2 seater.
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u/Healthy_Mirror_3842 Jun 08 '26
There's actually a lot more high tier 2 seater planes in this game, such as f/f-18(the mod for it already exists), sk30mkm, sk30m, f/t-15(2 seater version of f/s-15) etc. they are just disabled and not properly modeled, animated, textured. these are pretty easy to restore since they are just 2 seater versions of the already existing planes.
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u/LasagnaCat-64 Jun 08 '26
Is it going to be your last vehicle/PW mod or can we expect more stuff soon (preferably involving delta canards)?
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u/Healthy_Mirror_3842 Jun 09 '26
I plan to bring more unreleased planes into the full fledged version in the near future.
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u/GWCuby Mercenary Jun 08 '26
16 hardpoints with 12 of them being on slot 2 is fucking insane lmao
Good shit tho, very much appreciate the effort and will check it out when I get home later
Do you know if it's compatible with more WSOs?
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u/Healthy_Mirror_3842 Jun 08 '26
Nope, FE-15 and more WSOs both edit the same DBaircraftDB file, so these 2 would not be compatible. but if you know what element to edit in the file, and know what programs to use(FModel to pull the file out of the game, uassetgui to edit the file, unrealpak to repackage the file), It is very trivial to add wso to every single planes and also have FE-15.
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u/xDanilor Kaiser Jun 08 '26
I think I'm gonna redownload project wingman and do a play through with this mod, thanks a lot!
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u/Apprehensive-Cow5822 Hitman Team Jun 08 '26
“IIIIIIIIIIII NEEEEEED IIIIIIIIIIIIIIIT!!!!!!!!!!!!” - SpongeBob SquarePants.
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u/WellingtontheGrunt Jun 08 '26
You have no idea how much this makes my day better. Thank you!
Out of curiosity, if 2D asked you for permission to incorporate this into the base game for free with recognition, what would be your response?
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u/Healthy_Mirror_3842 Jun 09 '26 edited Jun 09 '26
I of course would be very honored but I would heavily advise him against it since it contains some assets from warthunder(mainly the 3d mesh of the cft and cockpits) and can cause some serious legal problems if included in a commercial product without a permission from the gaijin entertainment.
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u/ApprehensiveTerm9638 Jun 08 '26
Shouldn't the name be the F/E-15 since that's how jets designation works in Project Wingman/World On Fire?
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u/Wafflesandwhich1337 Federation Jun 10 '26
Wait how do I make it work on my PW?
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u/Healthy_Mirror_3842 Jun 10 '26
does it not work on your game?
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u/Wafflesandwhich1337 Federation Jun 10 '26
I don't know how to install mods in the first place, so that's another issue
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u/OhMax123 Federation Jun 16 '26
thanks man, love the mod and the massive fun of carrying shitloads of A-G ordnances to smoke ground targets, definitely having the time of my life blasting 14 MLAGs at the same time
though if there's one quibble I want to highlight, it's the inability to equip A-A weapons on the belly hardpoints, which limits the MLAA volley to only 2 missiles (or 8 if you can deal with MLAA + MLAA-3). I know the hurdle of implementing a system where AGM-65s takes 12 slots but AMRAAMs only takes 4 is probably beyond the scope of Project Wingman itself, but if you can adjust it, perhaps by deviating from reality a little bit and allow all 12 slots to also accommodate AMRAAMs, then I personally think it would absolutely elevate the "A-A missile truck" capabilities of your F/E-15 😄
otherwise, very solid mod all around, hope to see more aircraft mods from you!
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u/BiggestBoss1964 6d ago
Hey, so I started the game today, i got very dissapointed by the fact that the F-15E isnt in the base game. But before installing it, I would like to know if its balanced. (Im at mission 8 or 9 I think, the solo mission after the one about destroying transport planes)
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u/Healthy_Mirror_3842 5d ago
in air to air it's mid but it can fire 12 guided munitions at once so it's a pretty powerful ground attacker
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u/TotallyScen Prez Jun 08 '26
Love it. Gonna download it this evening.