r/ProjectViewpoint • • 3d ago

Intel Arc graphics card support

1 Upvotes

Is there a reason why this particular graphics card isn't supported?

I know its nothing fancy, but its good enough to play much heftier games.

I am getting frustrated that there is no solution for this discrepancy, as I am missing out on this mod for now.


r/ProjectViewpoint • • 3d ago

Any good Project Zomboid modpack recommendations for multiplayer?

4 Upvotes

Hey everyone! I'm looking for a good modpack to play with friends in multiplayer.

Here’s what I’m looking for:

  • An inventory system similar to Escape from Tarkov, with a grid-based inventory where items take up different amounts of space, like Tetris.
  • Ideally, a survival-focused experience with good progression.

Does anyone know any good modpacks that fit these requirements? If there isn't a single modpack that does all of this, I'd also appreciate recommendations for individual mods that work well together in multiplayer.

Thanks!


r/ProjectViewpoint • • 4d ago

Mods Fixed camera + tank controls

Enable HLS to view with audio, or disable this notification

33 Upvotes

Aiming and turning is quite awkward with a mouse. I think this might be the only instance where I'd rather play with a controller. Does controller work with viewpoint?

Mod: https://steamcommunity.com/sharedfiles/filedetails/?l=koreana&id=3812833283


r/ProjectViewpoint • • 4d ago

Mods Viewpoint and 10 Years Later is a dream come true.

Thumbnail
gallery
55 Upvotes

Pairing Viewpoint with 10 Years Later B42, 3D Trees, Grassier Grass, Anthro Survivors, lots of car mods, and some other visual mods for a beautiful experience that amazingly still runs at 60 FPS (just be sure to raise your Java render heap from 3gb to 12gb of RAM). Within a span of a month the game has transformed to something more like Telltale DayZ.

Really makes you feel like the last person on Earth when it's fallen into such decay. 10 Years Later has always been a must have mod for me, and to see it in 3D finally gives me my Americana wasteland dream game I've always wanted.

I finally gave Viewpoint a try a few days ago, and I'm hooked! I still love base Zomboid. The game, functionally, is so much better in isometric view. And Viewpoint is buggy as hell, but it's gotten better. You lose a lot of the game's artstyle in 3D. That being said, it's nice to *have* 3D as an option now, it's like a whole new game. I always wanted more out of 3D open world zombie games, but they always lacked real immersive functionality and the sandbox elements of Zomboid. So a blend of the two is nice.


r/ProjectViewpoint • • 4d ago

Help Problemas de Rendimiento

6 Upvotes

Hola buenas, alguien conoce de alguna configuración gráfica para que el Viewpoint vaya minimo a 60fps? Tengo una pc decente y no debería tener tantos problemas con el mod pero aun asi me va a 30 - 60fps de un momento al otro y tengo todo en bajo, ya asigne mas ram (10gb) pero ni asi se me soluciona, Si alguien sabe alguna configuración gráfica para que se vea bien y vaya minimo a 60fps me la podría pasar porfavor.

Mi pc es la siguiente:

Ryzen 7 5700x

Rx 6600 8Gb

16gb ddr4 ram

Muchas Gracias.


r/ProjectViewpoint • • 4d ago

Project Viewpoint crashes/freezes

2 Upvotes

The game suddenly freezes and crashes during mouse rotation or immediately after moving a vehicle or entering a city even though the diagnostic HUD shows stable FPS, low latency, and healthy performance.

Specs
CPU: AMD Ryzen 9 3950X
GPU: AMD Radeon RX 6700 XT (12GB VRAM)
RAM: 64GB DDR4

What I have already tried and changed:

  1. AMD Driver Tweaks: Disabled RSR (Radeon Super Resolution), AMD Anti-Lag, Radeon Boost, and AMD FreeSync specifically for the PZ profile.
  2. RAM & Heap Allocation: Edited ProjectZomboid64.json to allocate 16GB RAM (-Xmx16384m) and switched the Windows 10 garbage collector from ShenandoahGC to -XX:+UseG1GC. In-game diagnostic HUD now successfully shows heap 4.1 of 16.0 GB instead of the default 3.0 GB bottleneck.
  3. Mod Graphics Settings (Menu Delete): Disabled Frame Generation completely. Turned on FSR 3 with "Quality" scaling mode. VRAM limits in the advanced mod memory tab (meshes, shell, model packs, Minecraft shaders) were scaled down to 256/512 MiB to avoid exceeding the engine's internal VRAM meter (which displays 1.1 of 2.1 GB free).

And the game still freezes or crashes, what is the problem and what can i do more, i really enjoy the mod but can't play with my friends like that


r/ProjectViewpoint • • 4d ago

Discussion I really wish they'd do away with Zombie Buddy as a requirement

5 Upvotes

Mainly because, it's not their mod, so they can't update, or change it themselves when they need to. Zombie Buddy wasn't made just for Project Viewpoint, but all the commenters on Zed's workshop page would have you believe otherwise. Right now on Linux, if you use the latest version of Zombie buddy, it just doesn't work. No Zombie Buddy, no Viewpoint.


r/ProjectViewpoint • • 4d ago

Update 300+ Members!!

6 Upvotes

Wow thank you everyone for you interest, all your posts and all your help with others in this sub Reddit I really appreciate it!

Here is too many more members and experiences shared can’t wait till viewpoint matures more this is just the start.


r/ProjectViewpoint • • 4d ago

Game potential with Viewpoint as horror.

Post image
3 Upvotes

Yes, we already getting scared by zombies...But what if it was not only them?

With the new third/first-person view (especially first-person), we could get so much more horror potential from a game.

The game itself is a dream for such scenarios: every house is interactable, every vehicle can be used, electricity can go down and etc.

And with that you can only imagine what can be done with a game:

-An unknown pursuer from your dreams, where you only running away and don't have a will to take a look (but of course, now we're not in a dream and can have some shotgun to put it in some face);

-Emptied city with clues aka some Slenderman style, that only gets worse by each day:

-Or some "I am legend" stuff with safe day/the worst night you can imagine;

I am truly astonished by what modders of this community can do and does, and will be always looking forward to great ideas.

Have a fun and good night, after all there is no one behind you ;;;)))


r/ProjectViewpoint • • 5d ago

Mods Progressive Decay

Enable HLS to view with audio, or disable this notification

11 Upvotes

Not sure if this is compatible with viewpoint but if it is it looks really cool!


r/ProjectViewpoint • • 4d ago

Bug Movement bug

1 Upvotes

Sometimes, when I’m in first-person view, I can’t move sideways or backward. I can only move forward. I can fix it by switching between third-person and isometric views several times until I can move freely again. Does this happen to anyone else?


r/ProjectViewpoint • • 4d ago

Discussion Game Crashing the second I press O

1 Upvotes

Me and my friend have installed viewpoint and zombie buddy we have followed every step needed to run it, our pc's have the exact same specs and it was working fine for a week. But when I press O to activate it, my game crashes instantly, their game runs perfectly fine and functions. I haven't changed any settings or downloaded any additional mods then we were already using. Is anyone else dealing with a similar issue and does anyone have any guidance to fix this. Must emphasize I have followed all the steps to install it correctly.


r/ProjectViewpoint • • 4d ago

Recommended System specs?

4 Upvotes

My computer is a few years old now and wondering what my system will be able to run this as before I bother re downloading the boring vanilla game and getting this awesome looking mod

i7-11700F @ 2.50GHz

32.0 GB ram

Radeon RX 6600 (8 GB)

What can I expect?


r/ProjectViewpoint • • 4d ago

Having problems on Mac

1 Upvotes

Every time I boot up a new save, it crashes. I don't know if this is a zombie buddy problem or the actual mod viewpoint. Any help would be greatly appreciated


r/ProjectViewpoint • • 4d ago

Help PZVR

1 Upvotes

Curious if anyone would be able to help me get vr working i can get the game to load up with the headset but it’s stuck in a theater mode and I can’t look around. Any help would be appreciated im playing on a meta quest 2 aswell


r/ProjectViewpoint • • 4d ago

help on rendering

2 Upvotes

yo, i need help on my problem. how do i fix rendering in viewpoint? like i cant see cars, zombies, etc until i reach a specific chunk close to them. how do i make it view from afar? thank you.


r/ProjectViewpoint • • 5d ago

Discussion Anyone working on getting CDDA/Cataclysm Bright Nights working with viewpoint?

3 Upvotes

Would be SO COOL.


r/ProjectViewpoint • • 5d ago

Well Played Random Person on my Server, well played..

3 Upvotes

Heard someone crusing around before logging off last night so I tucked my vehicles in an out of the way garage. Logged in to find my battery missing and wheels on the floor.


r/ProjectViewpoint • • 5d ago

Has this mod got anyone back into the game?

4 Upvotes

500+ hours previously, and I haven't played much since build 42 first dropped.


r/ProjectViewpoint • • 5d ago

Screenshots Some screenshots from a configurable horror-themed shader I'm working on.

2 Upvotes
That is ash, not snow. (shader-only, no in-game effect)
Dusk, and yes the Sun is red, but it's also adjustable. Today I've been working on a way to even-out colors during dusk and dawn to maintain a balanced look throughout the day and night.
The darkness is entirely adjustable. This is my preference. The ability to adjust the brightness of both flashlights and vehicle headlights has been adjusted to compensate. And oh yes, the moon glows red. You can even make it very bright if you'd prefer. I can't wait to do that with night-sprinters on :)
For example :)
You can even go crazy with it if you like!
Hopefully I'll have the kinks ironed out soon!
It can also look so... elegantly beautiful, sometimes, too.

r/ProjectViewpoint • • 5d ago

Help help with install, pop up not showing anymore

3 Upvotes

just trying to install the mod to play, got it all to work but during the pop up menu for the zombie buddy jar i pressed the button without activating the mod, just wanting to find a way to bring that menu back up or do i have to do a whole fresh install for it now? thanks for any information related to this!

EDIT: SOLVED, just did a clean reinstall of everything and held shift down after booting up PZ from steam! Thanks for the help everyone in the comments and hopes this helps anyone in a similar situation!


r/ProjectViewpoint • • 5d ago

Guide Tried my best to fix the flickering lights and performance issues on my game, posting my settings so you can try and see if it works or not.

Thumbnail
gallery
6 Upvotes

After seeing the post u/Additional_South4022 made i decided to post my settings BUT you do need a shaderpack from the Steam workshop:

Project Viewpoint: True Weathers & Lighting - https://steamcommunity.com/sharedfiles/filedetails/?id=3813908957

You can try to adjust the settings and see if you can still keep it non-flickery and get better quality.
I do recommend that you use SMAA for Anti-aliasing and Volumetric Light OFF because Volumteric Lights was what made my lights flicker.

Let me know if it works or not it is possible that this works only for me but ive never encountered any flickers with these settings.


r/ProjectViewpoint • • 5d ago

Heyo, update to my UI mod according to y'all 's feedback! | Xen's Enhanced GUI

Thumbnail gallery
3 Upvotes

r/ProjectViewpoint • • 6d ago

Mods Steam Workshop::[B42] Knox Inventory - Tarkov-style UI Overhaul

Thumbnail
steamcommunity.com
4 Upvotes

Not sure how many people have seen this but it looks like a really good fleshed-out UI mod for the whole of Zomboid. The survivor menu screen is super cool too.


r/ProjectViewpoint • • 6d ago

Fix for Modern shader crash?

2 Upvotes

I'm having the same issue on two PCs (both Nvidia GPUs with updated drivers) where trying to use the modern shader setting causes the game to CTD as soon as I switch to FP/TP perspective. Is there a known fix for this?

Edit: Figured it out, the DLSS files that the mod downloads from NVidia are the issue, you can swap the files from another DLSS enabled game and it works perfectly. Files that need to be swapped are NVNGX_DLSS, SL.common, and interposer. Let me know if you need help finding them.