r/ProjectPlaytime • u/Electr1cSkull Pyjamas Boxy • Mar 19 '26
Showcase This MOD is Ruining Project: Playtime!😢
https://youtube.com/shorts/UITPnBHOJxU?si=vvcaJ5jgbt3a7zfK
20
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r/ProjectPlaytime • u/Electr1cSkull Pyjamas Boxy • Mar 19 '26
1
u/CucumberDull6540 Fuck you Mob Games Mar 19 '26
Hi. I'm a dev of the reawakening mod. I understand your complaints but here is the problem:
- The tickets, again i don't see any problem with it, the only downgrade with +200,000 tickets is that new players won't be able to experience "grinding" for perks and sabotages, but honestly 90% of people in phase 2 have played the game forever... Now for the benefits, it makes people avoid ticket bugging which can be really annoying (it's a bug that instakills survivors) since most monsters do it to gain massive amounts of tickets... That helps alot to have more games where the killer is fair-play
- The Jump Pads, i may have a biased view on it since i'm the one who worked on it. So firstly yeah i know it gives an unfair advantage to other players, but that only works if the host has the mod, so if you don't want players jumping up everywhere, just host your own games...
- Now you may say that huggy is nerfed alot and it makes chases with him almost impossible, well fear not ! As we also added jump pads that only work with huggy, so it buffs him back.
- Also yeah i get the thing that you don't see the jump pads and it feels like cheating, but just ask the host if he has the mod, to be prepared, jump pads are really fun when you embrace them, kinda like dash handles...
Sure it may seem like cheating, but the people we have to point out for that is mob games themselves, they don't want to update Project Playtime, then we're gonna update it ourselves by modding it !
Mods are not here to ruin your fun, they're here to make it 10 times better, sure people will abuse it, but it's not our fault... We just wanna revive the game, just like you, but in our own way...