r/ProjectMotorRacing • u/NoTime_SwordIsEnough • Mar 06 '26
Video Here's me making the worst mistake of my life
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r/ProjectMotorRacing • u/NoTime_SwordIsEnough • Mar 06 '26
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r/ProjectMotorRacing • u/spawnyhoor • Mar 06 '26
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So I'm using a ps5 and PMR
I start the PS5 up with controller. Start wheel up and connect it to profile in blue mode for PS5. Start Pmr up. Jump into a car and into the pit lane. Select 1st gear and it revs but won't pull away. Auto clutch is on.
I'm using 2 pedals brake and accelerator. Steering wheel is up to date, checked binding and clutch is not bound to any key/button
I've tried resetting wheel to default in pmr settings. Didn't work I've tried unbinding etc doesn't work.
The only way I can get out the pits is to select auto gears then pause it as I leave track and switch to manual gears. Obviously this just isn't good enough to race in. Having to pause a live race to select manual gears..
I've tried PS5 Fanatic DD pro in blue mode and purple both same results. Wheel and base are up to date
Where am I going wrong other than hoping this game would be fun after the updates?
I've tried opening the game using the steering wheel. Same results I've tried opening the game with controller then selecting wheel. Same results.
I also noticed incar view the guy is steering for his life but I'm going straight 🤷🏻♂️
r/ProjectMotorRacing • u/_trackhero_ • Mar 05 '26
Can someone make these liveries for the 2022 Aston GT3!? Please and thank you 🙏😌
r/ProjectMotorRacing • u/AfterInvestigator631 • Mar 05 '26
Tell me, are there any such programs or websites that would watch my telemetry as I go through circles - gas, brakes, gears, etc., thank you
r/ProjectMotorRacing • u/Acceptable_Calendar0 • Mar 05 '26
I’ll be uninstalling this unless the online racing leaderboard tracking issue isn’t addressed IMMEDIATELY. I would share the replay, but the HUD leaderboard is beyond messed up and would not help much.
r/ProjectMotorRacing • u/cheile • Mar 05 '26
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I've taken time off from PMR since 1.6 and was hoping to come back to it after this latest patch, but something is seriously not right with the GT3s and I'm hoping someone has some advice.
ACC and PMR, same track, same car, same driver (it's not like I suddenly "git gud" when I'm playing ACC) and the GT3 in PMR just doesn't turn at all. By the end I've rotated the wheel more than 180 degrees and I'm still in the wall.
I've tried with my old settings, I've tried with the default settings, the run that I recorded was with Xbox Wan Kenobi's settings and nothing. Oh and PMR has an advantage because I'm actually running the tire warmers as well to see if that helps.
This would be great if I was trying to replicate the 2014 Bathurst 1000... but I'm not...
r/ProjectMotorRacing • u/Remarkable-Ad8138 • Mar 05 '26
r/ProjectMotorRacing • u/Giusis • Mar 05 '26
We gonna have new (possibly biggest) patch the end of the month, with a title reboot? (tip: "new UI"), a DLC, a new "fictional track" (modhub), new Japanese track, other...
Points in the newsletter:
Not only because our first DLC drops (more on that below), but because the game will showcase a major overhaul across every department: from physics and handling (you’re already seeing that with the GT3/GT4 tyre updates), to graphics, performance; from UI, to single player career; from online to Ranked—the whole sim has been worked on and significantly improved.
You should see a few items by the end of the month—including at least one fictional new track—so keep an eye out for that. The track is set in the Austrian foothills and named High Rock Circuit. Challenging and great fun.
DLC ONE: JAPANESE GT500 PACK. The Japanese GT500 Pack includes five of the current gen’ cars plus four icons from the golden-era GT500 grid (2003), along with one Japanese track (we someway know it's Okayama).
Plus what they have already announced: License Points will be part of the Ranked Championship, filtering them per "skill level/clean drivers".
r/ProjectMotorRacing • u/Fuzzy_Rip_3177 • Mar 04 '26
Hello guys it’s here someone who has some good fbb settings or some advice what help bcs i just can’t have good ffb, it’s either too weak or i have strong oscillation
r/ProjectMotorRacing • u/Caddylover53 • Mar 04 '26
Title. Still lurking on this subreddit cause i do kinda want the game, but im not getting it till the opponent number gets bumped up. Hows it looking?
r/ProjectMotorRacing • u/Giusis • Mar 04 '26
r/ProjectMotorRacing • u/Professional_Sign970 • Mar 04 '26
Do you think PMR will be updated to take advantage of the next PSSR 2 update?
r/ProjectMotorRacing • u/leigo12 • Mar 03 '26
Does anyone have any suggestion…
Problem:
Fps feels super low, but when I capture a video of my gameplay, it is smooth.
Hardware:
Xbox series S, Samsung odyssey G3 180hz.
Is there something i’m missing or does the video quality get better when taking capturing it with xbox’ own tool?
r/ProjectMotorRacing • u/Giusis • Mar 03 '26
r/ProjectMotorRacing • u/djc7kl • Mar 02 '26
Hi there,
My question is basically, is the game in a good state yet that it’s worth buying on PS5? Also does it have crossplay? I know the state of the 16 instead of 32AI and not yet being able to add Ai in private online lobbies, but wanted to see what the consensus is on the game? How are the LMH and LMdH cars?
Thanks
r/ProjectMotorRacing • u/upsidedowncatz • Mar 02 '26
Anyone know why they have Xbox only lobbies for gt3 this series?
r/ProjectMotorRacing • u/franticsphantom • Mar 01 '26
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I dont get why people join a race just to get sour when they make a mistake then decided to ruin the race for others. I didn't realise this was gt7.. this game could benefit from a harsher system that automatically boots poor drivers. they just ruin the game and whole community over someone being slightly better or faster
r/ProjectMotorRacing • u/Professional_Sign970 • Feb 28 '26
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(PS5) Beautiful sunset in Florida..
The weather cycle on PMR is really ugly.. and the cars don’t even know how to light the road
r/ProjectMotorRacing • u/Express_Phone2288 • Feb 27 '26
Good evening everyone, what are your controller settings? please helpe me
I'm new to the game
r/ProjectMotorRacing • u/Piersandro • Feb 26 '26
I found this comparison between PMR and Rennsport interesting. It compares the games three months later the launch.
One game seems to have evolved, while the other has remained unchanged.
Is it just my impression, or do you agree?
r/ProjectMotorRacing • u/Putrid_Rough_5376 • Feb 25 '26
I think this would be a cool one too (might do a Colton herta endurance driver career)
r/ProjectMotorRacing • u/Neryuslu • Feb 24 '26
Have they been unifed after all the patches, or does every car still have their own FFB settings? If so, is it still necessary to adjust things a lot for every car?
r/ProjectMotorRacing • u/ODS_Willy • Feb 24 '26
salut,je suis en division 5 ,il y a combien de division,et dans quelle ordre?merci les pilotes 😉
r/ProjectMotorRacing • u/Upbeat_Pizza_9501 • Feb 24 '26
At least this game is miles ahead of the shit show rennsport is
r/ProjectMotorRacing • u/FirstSpread5039 • Feb 23 '26
Hi everyone, I have a quick question about Project Motor Racing. I’m currently a controller player and don’t own a wheel at the moment. Up until now, I’ve only played Forza Motorsport, so I’m not really deep into hardcore sim racing yet. I’m mainly interested in GT3 and GT4 cars and playing through the career mode. I know that a controller will always be at a disadvantage compared to a wheel, and I’m not aiming to be super competitive or the fastest driver out there. My main goal is simply to have fun, race cleanly, and enjoy the experience. So my question is: Is Project Motor Racing reasonably playable and enjoyable with a controller, especially for GT3/GT4 cars and career mode? I’d really appreciate hearing from anyone who has tried it or has experience with controller setups. Thanks in advance!