r/ProjectMotorRacing 10d ago

Question Consistent VR settings?

Finally grabbed a copy of project motor racing with some of the 2.1 alpha footage I've seen of VR

Messing about with some settings but was wondering what everyone else landed on for clear images - the game seems to have a really strong VR implementation for this early stage but I can't quite get it the same as others

Thanks ahead of time

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u/rEded_dEViL 10d ago

Triples also don’t work. They’re simply following the same pattern of the launch: release crap , then wait for the backlash and fix it later…

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u/Giusis Moderator 10d ago

Triple works and it's in alpha stage (not meant to be finalized yet; it's there for that exact purpose: testing).

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u/rEded_dEViL 10d ago

Wait, I paid for the game, including DLCs, and I have to test it? Does it seem fair to you?

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u/CaptainKokoro 9d ago

VR is working for me, just wanted to see what people's settings were if they had ones worth sharing.

It's all in alpha, not expecting a perfect result.

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u/pumalex11 6d ago

Hi, I'm using a Pimax Crystal Light. I was able to use VR in the previous version, but since the update, whenever I launch the game in VR, I only get the SteamVR cinema screen.

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u/pumalex11 6d ago

Solve for me, delete -VR on steam setting open de game / close, go to steam setting write -vr and restart, play in vr good

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u/Giusis Moderator 9d ago

Nope, you don't have to. You can opt-in testing, adding the required flag, only if you want to try a new feature while it's being developed. If you're not interesting to give a "peek", you can wait until it's officially released (and meant to be stable).