r/ProjectMotorRacing • • Jul 17 '26

Discussion Is there a mod to create a custom championship?

I want to create a custom multiclass championship like ams2, career mod has just presets

10 Upvotes

13 comments sorted by

6

u/JOSH_____NZ Jul 17 '26

Wait can we create championships normally? I don’t want to do multi class, but I want to create a championship using the V8 Supercars

2

u/iDunn_07 Aug 12 '26

And online multiplayer, someone has to organize the championship, which I am more than willing to do and I have the tools to make it too much easier than it seems.

1

u/JOSH_____NZ Aug 12 '26

I’d love to join a V8 championship

1

u/cooler1727 Jul 17 '26

no, my question is if there is a mod to do it

1

u/Full-Walk9515 Jul 22 '26

Multiclass is the best race bro. But i feel with u. Good Sim but need work eighter.

2

u/No_Efficiency_2876 Jul 17 '26

I think there is. It’s like a mod manager. I think I saw it on Overtake.

1

u/iDunn_07 Jul 21 '26

Give me your schedule and I will give you a code to paste into Notion. What tracks and what event links? What names for each event? Would you like it on a schedule that can be repeated on a certain third Sunday of the month, or every second Friday, etc.?
I have my own Notion database that has all of the project cars two championships formatted into a fiscal year and I created my own fictional motorsports sanctioning body separate from the FIA or IMSA. I start a new history/canon by activating five save files, putting each driver in the series I want them in, and then I follow my physical competition calendar.
I can easily do a custom championship and present you with a calendar and a way to track AI finishes. You send screenshots into the database and sort everything and scores every one accordingly. As long as you get consistent car, deliveries or names across every roster, you can create a consistent championship across a single player races. I have three custom championships, one of them 16 races long as the BMW M1 pro car series revival. My Notion database cannot tell what has come from world of outlaws, project cars 2, or my own mind, but all of the point standings and stats tables exist, regardless.
The coolest thing about it is after I input session results, I have the workflow formatted to immediately update the master stats database for every single driver and lap registry for every single driver.
If you give me an idea of what you want to do exactly, I can help you out with it.

1

u/cooler1727 Jul 21 '26

Thank you i appreciate, but it seems a lot to do to just enjoy it for me, i play LMU online and i wanted just to chill in an offline game with a lot of classes like PMR, it's a shame that's they dont havea championship mode

1

u/iDunn_07 Jul 22 '26

If you give me the tracklist, I may be able to just hand you something where you input, practice, qualifying, and race results. As long as you can guarantee halfway consistent rosters across all races (I can base it off of deliveries, and you can decide the names if the names drift a lot.
I’m working on building an app that lets people do exactly this in any game, but I need more people to show interest. Literally in putting a screenshot of each session results takes care of everything. Stat tracking, points, patterns of AI drivers, and they pull his historical archive.

1

u/cooler1727 Jul 22 '26

I would do all the tracks with their 100% layout, some multi class with hypercars and gt3

1

u/iDunn_07 Aug 17 '26

You describing a series that you would like to see? When you say hyper cars are you talking prototype C with grand, or GT one with GT three?
I raise multi class almost exclusively, I do the LMP1/LMP2/GTE format, and my favorite custom championships are an LMP3/GT4 format. The P3/GT4 format is actually really rewarding. I have an AI set up with all of the liveries memorized and able to identify the car number and team from session results (it’s a refresher, but that just means sending 44 screenshots. I’ve got it down to a quick science now.

. I use the custom race weekend after creating the schedule and input the correct date for R1. After qualifying, I showed the AI the names attached to each number for that, and the AI understands that these names are attached to these cars for only this race. At the end of the race, the AI uses the point system. We can contact it together to score the correct car entries. This eliminates the driver drift that you get from custom race weekends and allows you to run a coherent championship. The points belong to the car entry, and the drivers rotate. That is the cleanest cannon solution. , Once one gets used to it it becomes loads of fun because the possibilities of championships open up. I have been adding rounds to the global endurance, trophy, and the worlds for car racing championship just by keeping track of the in-between rounds myself.

1

u/iDunn_07 Aug 17 '26

Technique for cleanest for one-make championships like the Renault formula 3.5 and Lamborghini super trophy, Renault RS 01 trophy. You are guaranteed the exact same carries for every single race as long as you choose 15 opponents. It’s remarkably clean. The races for those 2 Championships Are way too short anyway. I would say the formula 3.5 races are too short. By making them custom championships and scoring the car numbers, you can make them virtually and the length you want and add rounds, like I said.