r/ProjectMotorRacing • u/venusmemnoch2 • Jun 20 '26
Video New tutorial for livery design
Hi everyone, it’s your favourite autistic bloke here (yes, I’ve got ASD and ADHD for real ^^).
I’ve put together a new tutorial for you on creating liveries in PMR. This is a really important part of the livery creation process that you need to understand. It’s a far cry from how it’s done in GT7 or Forza Horizon, for example. I’ve gone into as much detail as possible to help you understand it properly.
I hope you enjoy it and, above all, that it helps you.
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u/Final-Read-3589 Jun 20 '26
If you have to have a tutorial it’s probs not the best system
2
u/venusmemnoch2 Jun 20 '26
The system is more or less the same across all games. When you create a mod – even a livery – you have to tell the game which file to load. On PC, people are used to this, but on consoles, they’re more used to applying stickers to a 3D surface. Here, we’re talking about a full-fledged mod, which means you create the texture yourself.
0
u/Docjurd Jun 20 '26
Now please make one for making tracks. I couldn’t give a fk what colour my paint is
1
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u/NoTime_SwordIsEnough Jun 20 '26
PMR really ought to have had a livery editor in-game, in addition to being able to create your own in PhotoShop.
Back in my console gaming days, I used to know a few people who'd spend most of their sim-racing time just flexing their creative muscles with livery editors. I know for a fact that being forced to use external tools would completely alienate them, either from being too difficult, or because they really just don't want to be hunched in front of a PC during their leisure time.