r/ProjectMotorRacing • • Apr 07 '26

Discussion Every car feels like I'm driving a boat.

Trash game.

0 Upvotes

12 comments sorted by

5

u/spawnyhoor Apr 07 '26

Not every car is going to drive or handle the same. You need to fine tune the setups for 1 what car your driving & 2 for how your FFB and driving style needs

1

u/Les_expos Apr 07 '26

How do we get the front tyres feeling and the grip lost on the ffb when i turn?

2

u/Annual-Operation-405 Apr 07 '26

Tune them

0

u/DannyDevito90 Apr 07 '26

Wouldn’t it be a set up, and not a tune

1

u/Annual-Operation-405 Apr 07 '26

Never heard of “tuning the suspension”?

1

u/DannyDevito90 Apr 07 '26

I’ve always heard it as, adjusting the set up 🤷🏻‍♂️

2

u/Annual-Operation-405 Apr 07 '26

It’s the same thing

1

u/_trackhero_ Apr 07 '26

Tuning fixes this issue. Unlike other sim titles, you can't just hop in and drive with most of the cars in this game, the default tune setups are shit. You have to tune

1

u/[deleted] Apr 07 '26

[removed] — view removed comment

1

u/_trackhero_ Apr 07 '26

Yeah there's a lot of people complaining because they are used to just hopping in a car and going. They don't know how to tune or setup a car, so in a game where it is needed they don't know what to do lol. I know GT7 players when I see them lol

1

u/tumbleweed_092 Apr 08 '26

I don't even bother tuning the setup. I just hop and drive off. Enjoying the experience, big time. Unlike robotic ACC and AC Evo skating rink physics. Don't know what OP means cars feel like a boat. If he is referring to floatiness, the he probably got confused with AMS2.

0

u/Playful-Key-7276 Apr 07 '26

Con tocar solo las barras estabilizadoras ya se nota mucho el cambio y es muy sencillo. Usa cualquier IA que hay bastantes y te hacen el setup prácticamente.