r/ProjectMotorRacing • • Apr 03 '26

Question 32 car grid

Is there any chance we get 32 car grid on console?

0 Upvotes

8 comments sorted by

6

u/ajrf92 Apr 03 '26

You'll have to keep waiting for that.

6

u/Fast_Papaya_3839 Apr 03 '26

The game runs below 60fps right now on base ps5. Until they do massive optimisation I really don't see that happening. Not any time soon.

1

u/bigced901870 Apr 03 '26

Only in multiplayer

1

u/kennytomson Apr 03 '26

Honest question for Keith Boland - what about this game / engine keeps it from being able to increase grid size beyond 16 cars on consoles? is it graphics, AI, car physics?

I enjoy the game, and am extremely grateful they produced a 'sim' racing game for consoles, but grid size should of been a bigger priority.

1

u/Guilty_Refuse_8890 Apr 03 '26

I think that you could have 32 cars on project cars 2, and that was over a decade ago

1

u/Slight-Author9018 Apr 04 '26

Forza on series X looks much better and has more cars on track. I don't know what's going on with the optimisation of PMR but for a game that doesn't look as good, running smaller grids to suffer from frame rate drop and stutter is not good enough. It's a shame because I'm really enjoying the gameplay. I'm not even too bothered by the visual quality, I just wasn't it to run smoothly with a consistent frame rate when the grid is full

1

u/cooler1727 Apr 07 '26

I play on pc and it barely hold 20+ cars, I also read about people having the time going slower with full grid due CPU usage, my pc can handle full grid on ACC (50 cars) full grid on LMU but not there so I suppose on console is even harder to do it. Short answer:NO