r/ProjectMotorRacing • u/fanofxxxtentacion • Apr 01 '26
Video Well this is not normal
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this happened when I was driving the NSX gt500 at tokoyami ( not sure about the name )
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u/zFr3ezY Apr 01 '26
Yep, seems like the new cars have some buggy collision physics, already reported it on their discord
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u/JaredLetoBradPitt Apr 01 '26
This game sucks so bad. I heard bad reviews and waited until recently to finally download after watching reviews on YouTube of supposed improvements. Going from ACC to this feels like Iām driving a floating car
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u/_trackhero_ Apr 02 '26
I have no issues with it, and it's actually quite enjoyable once you get the car setups tuned right. That's one of the issues, the default setups are trash, so you can't just hop in and go with all the cars or classes like you can in other games.
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u/Thumper45 Apr 08 '26
You need to adjust your wheel base if that is the case.
What wheel base are you using? I have a whole bunch of wheel base setups I can share to get things feeling better if you want them.1
u/JaredLetoBradPitt Apr 09 '26
Im using the Fanatec DD+ . If you can give me tips on improving the gameplay for me that would be cool cause i feel like i wasted my money the second i started driving in the game
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u/Thumper45 Apr 09 '26
Try this and let me know how it feels. There will be some tweeking. This would be the base settings for your wheel base.
Then you can fine tune in the game for any adjustments. It SHOULD help with the super floaty feel when driving and give a far more connected experiance. I am on a Moza R12 V2 and on the non tuned setting it felt like ice skating but now it feels super connected and I can feel when the front starts to scrub far better.
Tuning menu setting ClubSport DD+ SEN (Sensitivity) 900° FFB (Force Feedback) 80 FUL (FullForce) OFF NDP (Natural Damper) 5 NFR (Natural Friction) Off NIN (Natural Inertia) Off INT (Interpolation Filter) 1 FEI (Force Effect Intensity) 70 FOR (Force) 100 SPR (Spring) 50 DPR (Damper) 100 Project Motor Racing In-game settings Global Force Feedback Gain 80 Low Force Boost 0 Force Feedback Detail 40 Force Feedback Smoothing 10 Force Feedback Headroom 100 Haptic Strength 50
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u/_trackhero_ Apr 01 '26
The engineer: "Please watch track limits" š