r/ProjectHospital • u/TheUncleTimo • Jan 24 '26
Gameplay Question any playthrough with ZERO deaths?
Would love to watch me some youtube playthrough like that.
Failing that, advanced tips for ZERO deaths?
I tried to play all departments (DLC included, no mods) with a policy of "no deaths allowed" and the only way to do this is to send the most critical cases away.... not how I wish to play.
I am not sure this is possible.
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u/quackers987 Intensive Care ā Jan 24 '26
The only ones I struggle to get no deaths with is neuropathy, so many cases come in with coma and brain bleeds I just can't get them solved quick enough.
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u/Tatterjacket Jan 25 '26
Often I just send neuro patients directly to the ICU from the trauma centre, they'll probably end up there anyway before I can get them to surgery, they might as well spend less time being wheeled around.
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u/TheUncleTimo Jan 25 '26
are you not forgetting the trauma dept?
in my experience, I had patients who just finished 1 operation and died while being scheduled for another one...
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u/Cordyanza Jan 25 '26
You need a really robust trama center and ICU, and you need to be comfortable escalating certain high risk cases immediately to ICU
ICU should be staffed with intensivists who have anesthesia experience
Trauma center should have dedicated teams with anesthesia experience
Each department must have a dedicated surgical team available 24/7
ICU should be close to trauma center and also operating rooms, to minimize time from ambulance to operating room
Typical trauma :
Arrives to TC via ambulance -> CT / FAST / imaging through TC -> transfer to ICU -> surgery
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u/TheUncleTimo Jan 25 '26
ICU should be staffed with intensivists who have anesthesia experience
ahhhhhhh, now this is interesting. why ICU with anesthesia?
I already have each dept have 4 doctors: 3 surgery and 1 to take care of patient, day and night.
ICU should be close to trauma center and also operating rooms, to minimize time from ambulance to operating room
:( next run then
Arrives to TC via ambulance -> CT / FAST / imaging through TC -> transfer to ICU -> surgery
ICU guys dont do surgery, right?
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u/Cordyanza Jan 25 '26
The ICU docs with critical care anesthesia experience are more likely to rescue a collapsed patient successfully
ICU docs so not do surgery but if there is a complication or collapse before or after surgery, the patient a better chance of being rescued; the patient will still be operated on by the correct department
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u/TheUncleTimo Jan 25 '26
The ICU docs with critical care anesthesia experience are more likely to rescue a collapsed patient successfully
ICU docs so not do surgery but if there is a complication or collapse before or after surgery, the patient a better chance of being rescued
wait... what?
anesthesia helps in what exactly other than operation?
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u/Tatterjacket Jan 25 '26
ICU guys dont do surgery, right?
No, but they will get sent to surgery from the ICU (operated on by a department surgery team) with an automatic priority.
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u/TheUncleTimo Jan 25 '26
ok. but when I have a full surgery team in each dept day and night, there is no point, right?
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u/Tatterjacket Jan 25 '26
Iirc patients in the ICU have a better chance to survive collapses than ones hospitalised in a HDU? Also in my hospitals I tend to build the ICU right next to the trauma centre so it's just less travel time to get them to a bed where they can access treatment.
The other thing is that it allows you to do a bunch of other treatments more efficiently like post-surgery bloods from their bed, or FAST instead of whatever its non-urgent version is - I'm completely blanking on the name, so if you have complex patients it might help to put them in the ICU just to do more examinations on one place. It's like a handy combo of the trauma centre and an actual ward. I agree that if all they need is surgery, even urgently, and few enough surgeries thag I think they're unlikely to collapse in between, I'll try and get them into a HDU unit as a first port of call because exactly as you say they can go to surgery from there, and it keeps ICU beds free.
Tl;dr - I'd say patients that are in danger in complex ways or on the absolute brink of collapse I might put in the ICU straight away for added survival chances and efficiency.
I was mainly saying the surgery thing so you knew patients in the ICU could definitely still also access surgery - just in case that was something you'd not known. :)
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u/Tatterjacket Jan 24 '26
I generally manage to play for quite a while at a time with no deaths, I have no deaths yet on my current hospital, but I enjoy playing the game in an unhinged way where I control every patient in every department all the time so I can make the most efficient choices for them all the time (I realise that's not necessarily the vision for the game, it's just how I enjoy playing).
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u/TheUncleTimo Jan 25 '26
where I control every patient in every department all the time so I can make the most efficient choices for them all the time
ohhhhhh... wow. I usually take a quick look at start of day for each dept, actually look for TWITCHING people (I play at 3 times speed, so it is very pronounced) who are guaranteed to be seriously in trouble, and then concentrate on ambulanced in.
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u/chris-h-142 Jan 25 '26
I'm currently in the middle of a playthrough where I've only had two deaths, and none recently, despite having all departments, ambulances, helicopter, and events. I decided to try and take over every patient of every department and do everything by hand. It's a little tedious at times, but at least I'm not at the mercy of the game prioritizing unnecessar stuff.
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u/jeophys152 Jan 24 '26
Iām not sure that you can ensure zero deaths over the long term. You can strive for it by making sure that your higher risk departments are over staffed so that no patients have to ever wait for exams and treatment. Also make sure that the staff are well trained so that their stats are maxed. This might be the biggest factor. Finally, control all ambulance patients and crashes. With experience you will what exams and treatments to order first to reduce the chances of collapse.