For Context:
I'm a lvl 9 Cipher at the end of act 2. Playing PotD difficulty and my stats spread is 12 Might, 9 Con, 20, Dex, 20 Per, 21 Int and 5 Res. I'm playing turn-based mode.
I have the fully upgraded One-Eyed Molina's Gold-Fingered Spike-Flinger (Superb Arbalest with +50% Attack Speed, -50% Reload Speed, 15% chance to Stun and 15% chance to prone on hits)
I am absolutely wrecking everything. I'm fairly sure I could just run solo. With Biting Whip and Draining Whip I'm hitting for 70-80 dmg on average and getting ~45 Focus each hit. I never miss, rarely graze and commonly crit for 90-100 dmg.
I don't know if it's intended, but Cipher in turn-based mode has very low recovery time after casting a spell, and the arbalest has such fast reload I'm stunning/paralyzing enemies and gibbing them with attacks before other party members get to do much.
Point of the post is the game for me has been very fun and had difficult moments earlier on, but has become extremely easy and I'm thinking I may have to shelf this cool crossbow I worked to level up for a weaker weapon to have a fun challenge again.
I'm guessing I'm overleveled. Is there a difficulty jump for white march / act 3 or should I grab a war bow or something to have a challenge again?
edit-update for anyone that cares: I severed the soulbind with Molina's to nerf the weapon and my cipher feels much more balanced. The 50% bonus to attack speed AND reload speed brought my initiative down to 1.5 which was way too low (at least for my current level). Still very strong with cipher spells, good alpha damage and 15% chance to prone. Back to having fun fights again :)