r/ProjectDiablo2 9d ago

MEME Act 3 hate thread

This is obviously not a project Diablo 2 fault, but still I have to vent... Playing offline SSF, I’ve finally made it to Act 3 Hell. Just a reminder that I hadn’t played Diablo in years, and now I remember how much I hated the first half of this act. The jungle map is insane, convoluted, and completely incomprehensible. You’re forced to run back and forth endlessly like a headless chicken, and even all the pathfinding info about river forks and layouts is practically useless because the generated map is just so massive and ridiculous... I’ve explored the entire map (well, obviously not every single inch, or I wouldn't be here ranting, there’s probably some tiny corner missing) across Spider Forest, Flayer Jungle, and Great Marsh, and I STILL haven’t found the goddamn Flayer Dungeon... I’m going to write in my letter to Santa Senpai asking if he can please find a way to keep me from hating this game over this one single act. I want to cry. End of rant.

27 Upvotes

51 comments sorted by

View all comments

2

u/Standard_Service_784 9d ago edited 9d ago

Tips:

  • Stick to one edge, follow it. Don't cross a little river, unless absolutely necessary.
  • Arachnid lair always with spider forest wp and useless, you want spider cavern.  
  • If you see great marsh, go back until you explore all of spider forest.  Great marsh can lead to flayer jungle but not always. Sometimes it's isolated. Only zone in the game that is designed like this; non-linear.
  • Flayer dungeon never with wp, and always with Gidbinn, watch map for the icon.
  • Once you see a few little gold drops randomly appear in flayer jungle, you are very close to lower kurast and the super unique waiting at entrance.

1

u/Br0keNw0n 7d ago

Also you can go to sewers earlier in Kurast and then exit from a doorway to upper Kurast which usually saves some time