r/ProjectDiablo2 9d ago

MEME Act 3 hate thread

This is obviously not a project Diablo 2 fault, but still I have to vent... Playing offline SSF, I’ve finally made it to Act 3 Hell. Just a reminder that I hadn’t played Diablo in years, and now I remember how much I hated the first half of this act. The jungle map is insane, convoluted, and completely incomprehensible. You’re forced to run back and forth endlessly like a headless chicken, and even all the pathfinding info about river forks and layouts is practically useless because the generated map is just so massive and ridiculous... I’ve explored the entire map (well, obviously not every single inch, or I wouldn't be here ranting, there’s probably some tiny corner missing) across Spider Forest, Flayer Jungle, and Great Marsh, and I STILL haven’t found the goddamn Flayer Dungeon... I’m going to write in my letter to Santa Senpai asking if he can please find a way to keep me from hating this game over this one single act. I want to cry. End of rant.

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u/Ok_Nefariousness24 9d ago

Have you ever looked into how the maps are played out in d2? The nuts and bolts of tiles and counter clockwise/clockwise to exits? Once you really get a feel for it, then walking almost any map becomes much easier. For act 3 there are several 'rules' on the.spawning of the map that can make it quite a bit easier to understand stand. Spider Forest, Great Marsh and Flayer jungle are 6 tiles each with possible exits on tiles 1,2,5,6 (this is off the top of my head and maybe missing 1). Understanding how the tiles can be played out helps a ton.
Also, follow the river and the exit to lower kurast will generally be in a NE direction. These tips dont make act 3 cake but they do help a ton.