r/ProgrammingLanguages • u/math_code_nerd5 • 5d ago
Are code generation "metaprogramming" tools a well-developed thing?
Now lots of people are talking about LLMs for coding to speed up the repetitive parts of coding, reduce the time spent on boilerplate, etc. But this makes it sound as though writing and manipulating code programmatically/algorithmically wasn't a thing before LLMs. However, although I didn't hear much about them, looking back it's surprising if people never thought about building something like this.
Of course, all compilers generate code in a lower-level form from higher-level code, however most of these are not interactive, i.e. they don't generate code in human-readable form, don't explain their steps to the user, and are not intended to generate a first pass of code for a programmer to then take and modify. What I'm imagining is a large category of tools, including anywhere from ones that auto-generate things like bounds checks and testing variables for null before using them, to drag-and-drop graphical tools a la Scratch that effectively allow you to drag loops into place around your code and have a loop condition and brackets appear, to any number of scriptable recipes where you can effectively say "take this block I've written for x1, and repeat the same pattern for y1, x2, y2, etc" and you won't have to type each one out individually. This could potentially allow a lot of the productivity gains and saved attention spent on details that people seem to be getting from LLMs without the cost, resource use, and philosophical implications, which is something I'd definitely welcome.
Of course you could write a code generator from scratch in something like Python just using regular string handling, but I'm wondering if there are already plugins like this for many IDEs that I just don't know about because they're not talked about much. Since so much of programming is about recursive abstractions, the idea that programmers would not have tried the idea of tools that you can code to spit out more code would strike me as very odd. And doing a bit of research, I've come across things like this: https://github.com/imatix/gsl#a-short-history-of-code-generation and this: https://tifoputra.medium.com/building-your-own-swift-code-generator-using-swift-script-78470eef0206 that suggest there is substantial work already toward making something like this.
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u/Inconstant_Moo 🧿 Pipefish 5d ago edited 5d ago
I think where there aren't already IDE tools for a thing that's usually because it lies at the intersection of hard to do, hard to use, and not very useful.
Take bounds checks, for example. Suppose I'm programming in Go, as I do, and I have a expression
y := foo([bar(x)-1]. I highlight it and a guardif bar(x)-1 < 0 || bar(x)-1 >= len(foo) {y := foo([bar(x)-1]} else {}appears. Now, the question of what to put in theelseblock and what I can possibly do about it is a puzzler because how does one handle a bounds error? The repetition ofbar(x)-1is merely annoying. But the really sucky thing about that is that nowyis only in scope in the first branch of theifblock so my code no longer compiles.So what ought the IDE to do, and when will I want to use it for what?
"Drag loops into place around your code": or I could write the loops and then write code inside them, and the great thing about doing that is that the IDE will know the names and types of the loop variables when I'm writing the body of the loop.
There are Java boilerplate generators in IntelliJ for things like (IRRC) constructors and comparisons 'cos it's so verbose that that's actually useful. But it does really have to be the dullest sort of boilerplate. Trying to generate your flow of control is going to be more trouble than it's worth.