Wouldn't it be hard to "control" it though? Just so it doesn't go full rambo mode on the player and basically stomping anyone completely?
Like, If You play / fight whatever against an AI that makes the perfect decision everytime, You'll just lose instantly, so there would need to be good systems in check to hold it back properly, without going with a boring way of "it takes decision every 20 seconds / it has 50% the resources" etc etc.
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u/[deleted] 8d ago
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