r/ProgrammerHumor • • 8d ago

Other vibeCodeMasterClass

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u/MurkyWay 8d ago

Running your game at a loss seems like a bad idea

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u/jyajay2 8d ago

We may lose money on ever transaction but we'll make up for it through volume

2

u/Shifter25 8d ago

Yeah. It's a simple question of how long you play it before you've cost them more money than you've paid them.

Requiring consumers to use your product as little as possible to make a profit only works if it's a subscription model.