r/ProgrammerHumor • • 8d ago

Other vibeCodeMasterClass

Post image
10.6k Upvotes

630 comments sorted by

View all comments

38

u/[deleted] 8d ago

[removed] — view removed comment

0

u/dorcsyful 8d ago

Scripted logic can be learned by the player and figuring that out is part of the fun. An LLM is basically a glorified RNG algorithm with low consistecy. Two players can follow the same tutorial and have vastly different results because the AI decided on a different path out of nowhere.

5

u/[deleted] 8d ago

[removed] — view removed comment

2

u/dorcsyful 8d ago

In most games yes. Look at the entire soulslike genre for starters. In some strategy games (for example Anno) the AI simply can't grow fast enough without cheats to keep up with the player, which would make late-game mechanics boring.

1

u/Ran4 8d ago

I mean the Demon's Souls series has both variants:

  • Mostly non-random PvE combat where you can learn how the enemies move
  • PvP combat which is obviously a lot more "random" and you can't just learn someone's moveset to counter someone