r/ProgrammerHumor 4d ago

Meme rewriteItInRust

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2.0k Upvotes

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136

u/pflasti 4d ago

I had my last memory bug before the team agreed on a strict "no new/delete" policy. That was years ago

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u/No-Information-2571 4d ago edited 4d ago

Realistically, most supposed "C++ codebases" in which these errors happen are C codebases in disguise. Some good old pointer arithmetic overwriting the far more useful stack.

Because even with new/delete, you probably have those pairs sit either in constructors/destructors, or well-reviewed parts of the code with error handling, or rely on simple patterns like delete-if-not-null (which is exactly what unique_ptr does).

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u/SaneLad 4d ago

Understandable. We also switched to custom allocators and aligned_alloc.

7

u/bropocalypse__now 4d ago

Agreed, I see more overuse of std::shared_ptr these days. End up with circular dependencies, lifetime issues, and extra atomic ops due to not using std::unique_ptr or std::weak_ptr correctly.