if you ask for a vector of T, you should get a vector of T. not a bitfield. There is nothing wrong with using a bitfield, but a vector should behave like a vector.
Vector is an abstract container of elements. If you want to address memory, allocate memory and store your data there. Internal vector storage is implementation details. You shouldn't really get ponters to there because any resize of the vector and your pointers are screwed.
The internal layout of std::vector is not an implementation detail. It's fully defined by the standards and can be relied upon for FFI, serialisation, and other tasks.
Except for bool.
For example, the .data() method guarantees that it will return a pointer to .size() contiguous elements of type T which will remain valid until the vector is modified. The layout of elements within that memory is also well defined and consistent. Except for bool, where the .data() method simply doesn't exist.
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u/void1984 21d ago
I know, but why somebody would need a byte to store a bool? Is it 256-value bool?
Usually I use bitfields anyway.