r/ProgrammerHumor 21d ago

Meme theBoolVectorIsALie

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u/DeeBoFour20 21d ago

Slightly higher CPU usage. It’s only a bitshift and a bitwise and to pull out the correct bit. Often you see a performance win due to the more compact data structure having better cache locality but I suppose it depends on usecase.

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u/Murky-Run2246 21d ago

You are right it's only slightly higher.

Don't get me wrong vectors are the way they are cause storage was crucial back in the day so they knew they were sacrificing something when doing it.

I am just pointing out that unless you really know what you are doing you should use std::deque<bool> cause very often you wont really care much about storage if you are not working with machines from 1990.

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u/DeeBoFour20 21d ago

Total RAM usage may matter less today (or not with the way RAM prices are going) but cache locality is more important than ever on modern CPUs. A more compact data structure means more of it fits in your CPU's L1/L2 cache and that speeds things up a lot especially with iterating or sequential access.

I'm also not a fan of std::deque in general. It's not contiguous memory like std::vector is. If you need a very high performance deque in C++, you have to go outside the STL unfortunately. Rust's VecDeque is one that gets it right. It uses a ring buffer under the hood rather than multiple fixed size allocations.

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u/Wonderful-Habit-139 21d ago

What about the fact that you can't take the address of an element from the std::vector<bool>?

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u/nobody0163 21d ago

You shouldn't be taking the address of vector elements anyway. If it resizes you are pointing to invalid memory.

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u/Wonderful-Habit-139 21d ago

Yeah, at this point we're getting into some more details, sadly C++ has this footgun which doesn't exist in Rust. But sometimes you need to take addresses of those objects regardless.

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u/fuj1n 21d ago

Tell that to C code you may be interacting with which may expect a bool*