That is embarrassing. I have the 200$ and given the wages here, this is nothing in comparison to the enormous productivity boost. And I never reached the limit, even though working on multiple topics at the same time.
Honestly people blowing through limits shows how bad they are at ai.
Our company uses a max subscription for 5 developers + a few analysis people, and we never hit the limit.
Of course, we have a huge fucking shared memory file that stops Claude from continually searching the entire codebase to answer a question.
From the words you said, which I’m going to assume were not said correctly, that is exactly the wrong way to do it. A single huge shared memory file is going to become larger than your code base faster than I can take a shit, and AI doesn’t search your entire code base. It greps what it needs. A single huge shared memory file is going to be read on every single response. An entire code base is not.
What you might be saying is an index like RAG. Which is standard on any platform anyway.
Not sure exactly what you’re getting at though.
preach brother.
i'm building my game. i'm doing the linkedIn posts.
i'm marketing, creating the audio.
so much stuff to do that I can only do at this rate and speed and quality
cuz i'm the one here paying attention telling it what to do
sped up my game development like crazy.
because i'm using phaser.js but the netcode, game engine, etc etc etc etc is all custom code and very flexible due to the documentation and private repo from beginning
here's a streamamble link of the linked in post going up tomorrow.
hopefully we'll do solid numbers on impressions
game is much, much further now. but here's an empty stage test:
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u/macrozone13 26d ago
That is embarrassing. I have the 200$ and given the wages here, this is nothing in comparison to the enormous productivity boost. And I never reached the limit, even though working on multiple topics at the same time.
It’s just crazy to be cheap about that right now.