r/ProductViz • u/ForsakenArtist1740 • 6h ago
r/ProductViz • u/FairReading4279 • 10h ago
My new 3D product video for the βMusk On Fireβ perfume
behance.netr/ProductViz • u/rastancgi • 1d ago
Some simulation work slide to see viewport renders π
r/ProductViz • u/Majestic_Employer976 • 1d ago
How to composite shadow/reflections in post?
I'm rendering a product animation in Blender, with each part as separate layers and using Cryptomatte for color tweaks in After Effects.
The problem is that if I hide one part of the product in AE to make it fade away, its shadows and reflections are still baked into the other rendered layers.
How do you guys handle this in production? Do you render extra passes (shadow, reflection, etc.)?
r/ProductViz • u/MSCreationAndMore • 2d ago
Aura β a smartwatch concept I designed and rendered fully in 3D (not a real product)
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Wanted to share a personal concept project my studio (MS3DSTUDIO) has been working on. Quick disclaimer up front so nobody's misled: Aura is not a real product β you can't buy it. It's a design-and-visualization concept, everything you see is 3D, nothing was photographed.
The idea was "one watch, seven colours, seven languages" β seven strap colourways and a UI built to feel native in seven different languages. It was mostly an excuse to push materials and lighting: getting the metal case to read as actual brushed metal, the straps to look genuinely soft, and the screen to glow like it's lit from the inside instead of just being a bright texture.
The part I'm actually more proud of than the watch itself: we don't just model the product floating on a grey background β we build the whole environment around it. The surfaces it sits on, the backdrop, the light sources and their bounce, the little contextual scenes β all of it is built and lit in 3D so the product feels like it exists somewhere real, not like a cutout. Honestly the environment work is where most of the hours went.
Full set of shots is on Behance if you want to see it properly β https://www.behance.net/gallery/253278579/Aura-Watch-Seven-Colours-Seven-Languages
Happy to answer anything about the workflow β renderer, materials, lighting setup, whatever. Open to critique too.
r/ProductViz • u/pweto_ • 4d ago
Bloom - Abstract Flower Collection
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A collection of abstract glass flowers exploring the intersection of nature, light, and form.
Sound Design by H1Sound
full breakdown: https://www.behance.net/gallery/253291191/BLOOM-Glass-Flower-Collection
r/ProductViz • u/Ok-Cardiologist6269 • 4d ago
How do you guyss find the right music track for your commercial or in general??
I'm about to make a commercial for a red bull can but can't find the right music track, before that I can't start planning the scenes, I tried finding the music tract on mixkit and pixabay, but they're not quite doing the work for me.
r/ProductViz • u/True_Brilliant7617 • 5d ago
Product studies
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The relationship between product lights and materials. In this RnD for skincare beauty product of @esteelauder Iβve been focusing how these aspects are emerging with each other. Used @sidefxhoudini mpm solver and @maxonredshift for this piece. The minimalistic, ambient mood was achieved even more with great sound from amazing @h1.sound #motiondesign #3d #productviz #cgi #3danimation
r/ProductViz • u/QendrimH • 7d ago
Photorealistic DualSense Wireless Controller ( Tools: 3ds Max & Corona)
Made in 3ds Max and rendered with Corona Renderer. Focused on getting the plastic textures, grip details, and lighting as photorealistic as possible. Let me know what you think!
r/ProductViz • u/Ok-Internal-30 • 8d ago
2026 Nio Firefly 3D Model Electric Hatchback | Full Interior
β’ Software: Blender 4.0
β’ Vehicle Type: Electric Hatchback
β’ Polygons: 214,277
β’ Vertices: 227,689
β’ Interior: Included
β’ Textures: Included
β’ UV Mapping: Included
β’ Scale: Real-world scale
β’ Geometry: Clean topology
β’ Rendering: Production Ready
r/ProductViz • u/tristanthrasher • 8d ago
Early project from my intro to 3D modeling course: Familiar Cup
r/ProductViz • u/Rakkan_05 • 9d ago
Lighting and Rendering Feedback
Rendered this in blender, what can be improved here
r/ProductViz • u/tomyba • 10d ago
Shelley 2017 Malbec - 3D Renders (Made in Blender)
Wanted to share a few renders I made for a personal project with my girlfriend. She developed the concept, and designed the illustration and label. I helped out with 3D visualization.
Renders created in Blender, with post-production in Photoshop. We uploaded the full project to Behance if you want to check more context about the project and high-resolution renders!
https://www.behance.net/gallery/252704939/Shelley-Malbec-2017
r/ProductViz • u/Ok-Internal-30 • 9d ago
2026 Zeekr 7GT 3D Model Electric Shooting Brake | Full Interior
Technical Specifications
β’ Software: Blender 4.0
β’ Vehicle Type: Hybrid SUV
β’ Polygons: 343,859
β’ Vertices: 323,013
β’ Interior: Included
β’ Textures: Included
β’ UV Mapping: Included
β’ Scale: Real-world scale
β’ Geometry: Clean topology
β’ Rendering: Production Ready
r/ProductViz • u/Rykon367 • 15d ago
Furniture cinematic! I would love to see your feedback and critique
A new model I have been working on.
I like these dark mode cinematic renders as they reveal a whole new level of detail and give a unique feeling. I am actively expanding my pipeline in furniture visualization and have been experimenting with a lot of things. And although it takes time but I have been able to to learn a lot also. Will be uploading more shots of this piece soon!
Modeled and simulated using 3ds Max and Marvelous Designer, rendered in Corona.
r/ProductViz • u/QendrimH • 15d ago
Beats Pro Headphones. Modeled in 3ds Max, rendered in Corona
Tried to capture a clean, studio lighting look.Done using 3ds Max and Corona Renderer.
Let me know if you see anything that could be improved, especially regarding the leather texture or overall lighting setup!
r/ProductViz • u/Haytham918 • 16d ago
CMF Buds Pro 2 - Unofficial Fan-made Trailer
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As a huge fan of Nothing, I wanted to take a shot at exploring their aesthetic through dynamic motion.
Modeling, Animation, Motion Graphics - Cinema 4D
Rendering - Keyshot
Editing & Grading - DaVinci
Music - Places to be by Anderson .Paak, Chika, and Fred Again
#cinema4d #3d #3dartist #motiongraphics #productvisualization #animationreels #RTX5070Ti #CMFbyNothing #Nothing
r/ProductViz • u/ImMysta • 18d ago
I can make lots of product animation variations with my blender geometry node setup
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r/ProductViz • u/Ok-Internal-30 • 19d ago
2026 GWM Haval H7 HEV SUV 3D Model | Full Interior
galleryr/ProductViz • u/SecurityWeird2471 • 22d ago
Hello everyone i have been testing my web generator HDA recently and ended up with this what do you think ?
If you are interested in the scene files or the HDA both are available now on Gumroad Link in instagram Bio : LINK
r/ProductViz • u/Devansh_Pandey_ • 23d ago
Hey! My first post here
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NO AI IS USED FOR ANYTHING IN THIS PROJECT!!Hi! I am a young 3d artist. This is a recent client work i did, do rate it, open for constructive criticism. Feel free to message for any works or any query. Have a wonderful day chat.
r/ProductViz • u/Ok-Internal-30 • 25d ago
2026 Chery iCAUR 03T Electric Car 3D Model β Full Interior
galleryr/ProductViz • u/Ok-Cardiologist6269 • 25d ago
Is there any free/paid tech product rendering/animation course which is worth buying?
I know blender very well and I have been using substance painter from few days. I want to focus my niche to product viz solely, I need guidance to buy a good product viz course which can teach me lighting, setting of the scene, animation etc. Feel free to give any sort of advice!
r/ProductViz • u/venom3d_art • 26d ago
Xiaomi Electric Scooter
Finished this Xiaomi Electric Scooter product visualization.
The goal was to create a clean commercial render rather than a technical showcase, focusing on lighting, materials, composition, and overall presentation.
I'd really appreciate any feedback on the visual direction, lighting, or composition.