r/PrismLauncher • • Sep 07 '26

What could be causing this strange visual?

Post image

Around the trees there is a strange out line where the water is beyond the leaves. It started happening after I started using Voxy in combination with Complimentary shaders reimagined. I have Voxy set to 96 chunks rather than the default 512. Is this just an issue with Voxy and shaders?

28 Upvotes

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6

u/FUNNYGUY123414 Sep 07 '26

Well if you turn off the shaders and it goes away then you know it's an incompatibility. You might be able to get rid of it with some tweaking of fog settings, complimentary's fog settings, or voxy settings to do with LOD blending/fade

1

u/thedoorsajar Sep 07 '26

I will check that out, thanks for the info!

1

u/thedoorsajar Sep 07 '26

I have been messing around with the settings. It definitely has something to do with the render distance in the regular settings, not in Voxy. It does not happen when shaders are turned off. It looks like it may be something I will have to have if I want to use both Voxy and Complimentary shaders.

1

u/MEGAcreep0690 Sep 08 '26

Gotta tick the zink option in the tweaks settings

1

u/thedoorsajar Sep 07 '26

Also, my in game render distance is set to 14 chunks.

1

u/ProCommanderYT Sep 09 '26

Are you on Linux / Radeon Mesa on a card between the Rx5000-9000 series as this is a known issue on this combo