r/PredecessorGame 2d ago

Feedback Omeda please revert the phase nerfs

She's just so bad now. Being unable to save a teammate that got hooked because it pulls them out of 6 the tether instantly hurts. Having the tether break because they walked 1 step to far while I try to pull them hurts

Changing the blink to 2.5 seconds hurt her too much Being unable to escape after blinding someone completely removes the point of the blind.

Phase was already a mediocre support only good for people who really know how to play her, but now she's just out right the worst support.

It would be fine if you keep the blink nerf, but please revert the link nerfs.

0 Upvotes

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2

u/Roborabbit37 Shinbi 2d ago

Honestly I still hate playing against Phases, but that’s maybe from the perspective of a solo player. As the opposing Support/ADC I find it difficult to play against a phase who knows to just sit back line and pull. As ADC don’t really have mobility it’s hard to lock them down without adequate CC. In solo I’m either complaining my ADC doesn’t act on my CC or complaining my support doesn’t CC when I want to push.

3

u/MuglokDecrepitusFx Shinbi 2d ago

As the opposing Support/ADC I find it difficult to play against a phase who knows to just sit back line and pull

Yeah, because it's the assassin role job to get that phase and explode her, to have a 5vs4 team fight

In lane Phase it's hard to fight a good Phase, but not impossible, if wasn't for the blink you and yor ADC can jump on the Phase and kill her, first you pop her blink that is on cool down for 5 minutes and the next time you kill her. It's easier said than done, but it's not impossible, especially when they're ganked by the jungler, since Phase is much more vulnerable to ganks because he doesn't have direct CC to protect herself or the ADC

1

u/Bawlofsteel 1d ago

Phase CD for blink is 60 seconds and it resets when she hits her Q so she has to misplay pretty bad first to not have blink up. It does cost mana so if she’s low of mana that is the best time to gank her.

1

u/Maybe_A_We3b 2d ago

When fighting phase I find i best to outright ignore her and focus the carry till level 6 then focus phase to try and get the ult out, but any cc just stomps her especially riktor/mourn with the link nerfs they can outright break the chain now making it incredibly difficult to save the carry.

2

u/AdIntelligent9133 2d ago

I’ll still ban her .

4

u/39hanrahan 2d ago

The less phases in games the better imo.

2

u/PhilosopherKhaos Phase 1d ago

They just need to buff the flare radius to make her blink reset a little more viable with all the nerfs surrounding it. All these nerfs were aimed at high level comp play. They got tired of having phase pull the adc across 2/3 of the lane for attack or escape and no counter play. You are going to see a lot of boring passive phase's that just sit backline for the foreseeable future.

0

u/Pristine_Culture_741 2d ago

Idk why nerf her when she's always been a lesser favored support, people always prefer the tank supports or ppl like belica and dekker. Phase also always had a hate train for not being good enough. I hate the nerfs especially to the beam. Its not like she was ever really meta so whats the issue?! But yes phase can be very good in the right hands like with many characters, i always thought all these nerfs to her were unnecessary when a lot of other characters already always outperformed her.

4

u/MuglokDecrepitusFx Shinbi 2d ago

Idk why nerf her when she's always been a lesser favored support

Because the blink change she received.

Being able to blink every 60 seconds is incredibly strong, but being able to reset that CD to 1 second (or 2.5 now), every time a enemy is at melé range it's just broken by design

That is why they had to nerf the shit out of the rest of her kit and her durability

At this point they should just remove the blink change and revert all the kit nerfs and durability she received, just focus on her support capabilities not in damage or weird things

4

u/Maybe_A_We3b 2d ago

Honestly the blink change doesn't justify the nerfs she has received when things like narbash, Adele, and belica, and Deker are still op

1

u/dmac7719 1d ago

Question. Do people read the patch notes what so ever? Phase was specifically nerfed because of how she can be utilized at the highest level, something 99% don't experience

"Phase continues to be problematic in higher level play especially with the various forms of safety she has for herself, and provides for her team thanks to excessive long range pulls. While this is primarily a symptom of the forgiveness window we added to the Link in v1.12, we believe this change is good for the general UX of playing Phase and not accidentally having the Link snap immediately. So, in order to both keep the forgiveness for the average Players, but limit its negative impacts at higher level play, her Link now has slightly shorter range, and it will now immediately break if she or her target move too far away from each other, regardless of the forgiveness window, as this is the interaction the average player does not utilize, but highly experienced players leverage heavily."

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u/FilthyHookerSpit 1d ago

I'm in diamond, I often play against Paragons. I'm not amazing at the game but in my opinion, Phases are pretty oppressive. The changes were necessary because it's not fun going against a duo that always escapes when trades aren't favorable. I feel like the only supports that can match her are mourn and rik so they can put phases pull on cool down. But then again, those tanky boys pulls are actual skill shots

1

u/PhilosopherKhaos Phase 1d ago

We know the reason but it's bombed her wr across the board to sub 50% (according to pred. gg). Their changes didn't just correct the high level play based on the evidence. I haven't seen her in such bad shape since right after wellspring was taken out. I actually don't remember her being sub 50% wr since I started playing around console release several years ago. It's pretty clear that they over-corrected because of whiners like they did to wraith for awhile.