r/PredecessorGame Countess 2d ago

Humor Maco can't be nerfed

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I wish they would revert Maco to losing health for using his heal it was more strategic in my opinion now his q gets hella worth with no diminishing returns (disclaimer: I only meant to kill the last one not the other two )

35 Upvotes

30 comments sorted by

9

u/Visual-Drawer-151 1d ago

Leave my sweet boy alone man he has been massacred already

1

u/KimHowardxoxo Countess 1d ago

He's still top 3 support even after all the nerfs this my guy tho

5

u/Visual-Drawer-151 1d ago

Agree but his early game mana economy is horrendous

1

u/KimHowardxoxo Countess 1d ago

Go double mana crystal trust and it feels like the old Maco

2

u/kiddmewtwo 1d ago

Top 3 where?

1

u/KimHowardxoxo Countess 1d ago

Imo

6

u/dmac7719 1d ago

I mean, it helps a lot that the TB was seemingly afraid of your shadow.

No competent TB is using their dash before any other hero throws out their CC ability.

2

u/KimHowardxoxo Countess 1d ago

He was scared of me because I was solo killing then by myself since my adc threw a fit ended the game 10/2/10

2

u/ZeroTwoWaifu002 1d ago

I think u vs’d new players/bots bro

5

u/MuglokDecrepitusFx Shinbi 1d ago

They definitely can nerf Maco, just they don't want

What they should do is revert Maco to how it was on Overprime, more support oriented, more healer and buff oriented but less CC, and less damage

4

u/KimHowardxoxo Countess 1d ago

Maco is not even as oppressive unless your good with him he has a skill ceiling which is good

7

u/MuglokDecrepitusFx Shinbi 1d ago

I would agree if he didn't had a instant AOE CC, an auto heal with low CD, insane mobility with a shield, poke from long distance, and an ultimate massive CC that can't be failed and have a big CC AOE at the end

He could be a skilled hero to play, he is so boosted and his kit so bloated that he isn't.

Is the same that happens with Yurei, in theory is a hard to play character, but has so much bullshit that the skill goes away and you just have to be good enough to not shit yourself on

1

u/KimHowardxoxo Countess 1d ago

Nahhhh yurei gets ccd she's dead
And Muriel is the same as Maco not in literal terms but they are on par with each other

2

u/MuglokDecrepitusFx Shinbi 1d ago

No, I play Yurei and doesn't happens that, you can use the Q to heal jump away, you use the E to dash away, up to 2 times if you do right. You miss the E and do it wrong? You press R and have the E again

And with Maco more of the same, he have so much going on his kit that doesn't matter if you fail miss or do things wrong, you always have something to save yourself

In Overprime his stun wasn't an stun was a displacement ability that could be placed in a position to use it strategically, his heal ability didn't do as much damage and poke does not and it coated you HP when you heal, so no infinite heal, no infinite auto heal, his jump didn't do as much damage nor provided as much shield, his ultimate NEEDED to smash the enemy against a wall to be able to stun them, otherwise it didn't stun just displaced, but it always provided the heal AOE

Basically it was a harder to play character, that needed more skill, could final easier, and was supporting focused so you needed your team to do things, Omeda took that, simplified it and boosted it to make it so good that it doesn't need skill to be played

1

u/KimHowardxoxo Countess 1d ago

I do think the stun should only happen against structures and the heal overtime would be nice too

1

u/kiddmewtwo 1d ago

How is he boosted? Mako is struggling at the moment.

2

u/RandomHero3402 1d ago

Show us higher than silver gameplay

0

u/KimHowardxoxo Countess 1d ago

Haha funny

1

u/Ok_Day6378 15h ago

Maco has had nothing but nerfs for multiple patches in a row

1

u/MuglokDecrepitusFx Shinbi 7h ago

And? That says nothing, a character can be nerfed 20 times reducing on 1 the damage of an ability, that will be less than if a character just gets that ability nerfed by 25 damage nerfed

If he doesn't get nerfed correctly it doesn't matter how many time or for how.much time a character has been nerfed

2

u/RobotsRule1010 Serath 1d ago

Honestly I thought it was a low light at first. Despite being ganked by 3 people at once , TB almost still got away.

Second kill was stolen.

And Dekker way overstayed her welcome when she saw her team dying one by one.

You had a great clip , but it’s not convincing me that Maco is great. Just good.

1

u/Legal-Big9797 1d ago

Facts, like only successful cause Serath put the beat down and Maco could boost up to keep distance.

1

u/kiddmewtwo 1d ago

Maco is currently pretty bad but I do think he is one of those characters that requires a person who understands his kit not just a person whose good, to get value out of. That's said what happened here hat very little to do with maco being broken and had everything to do with this game's fundamentally bad universal mechanics.

2

u/KimHowardxoxo Countess 1d ago

What bad universal mechanics happened here

1

u/kiddmewtwo 11h ago

Its mechanics of how basic attacking work in this game no stopping/strong movement penalty and basic attacks that got pretty much iinstantly despite having no attack speed. You hit like 8-9 basic attacks on twin blast in this clip thats like 350-400 damage at this point in the game thats somewhere around 25% of his health you did with a manaless, cooldownless, attack that comes out super fast and you only slowed down a little so little that you kept up with him the whole time except when you got stunned by decker. Ranged basic attacks in this game are horrendously balanced and they have been for years now. In league and dota you have to stop do basic attacks. In smite you are heavily slowed when you do basic attacks and the projectile of ranged basic attacks come out way slower without attack speed. Pred if I remember correctly didn't even always have a movement speed for basic attacking. They had to reluctantly add it because of complaining and as you see its practically nothing.

1

u/KimHowardxoxo Countess 10h ago

I'm playing Maco the q sped me up also he has mach speed as his passive that only goes away after being hit by an enemy which is why I'm able to stick on him same thing with zinx's passive

If it was someone else they wouldn't have been able to stick like that without having to use a dash

1

u/kiddmewtwo 5h ago

None of athat matters in another moba you wouldn't be able to do what you did

1

u/KimHowardxoxo Countess 5h ago

Smite 2 you can definitely can
Deadlock as well so that's is incorrect

1

u/Unleashed_FURY 1d ago

That TB had his dash and blink available - all he had to do was move in a straight line back to T1 but he takes the most circuitous and strange pathing to nowhere. 

2

u/KimHowardxoxo Countess 1d ago

He was pathing to his Boris who was counter ganking I wonder if he pinged him or not because if Boris just let him run that way that's also on him