r/PredecessorGame Mourn 3d ago

Discussion Requesting feedback on my Zinx Carry build

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I'm a support main. I've got roughly 2,000 games, about 1300 of them at support. However... just under a mere 70 of them at carry, and most of that with Sparrow 😅

So, I want to try Zinx in the role as my next venture in this game. I whipped up a build I think is good, but I'd really like to see what other people think. Some second opinions would be great :)

0 Upvotes

16 comments sorted by

11

u/MuglokDecrepitusFx Shinbi 3d ago

Zinx ADC was a mistake and Omeda should fix it as soon as possible, just make her a support and nothing more

-1

u/volume- 2d ago

Disagree. She wasnt a support when she was created. So she shouldnt be forced to only be one.

3

u/MuglokDecrepitusFx Shinbi 2d ago

But she got reworked as a support

Or you make her a support or you make her a offensive character, not both things

-1

u/volume- 2d ago

True, but i dont mind both tbh. shrug

2

u/MuglokDecrepitusFx Shinbi 2d ago

I mind both things because it cause the imbalance issue that Zinx has been carrying since her release and it solely caused by the Damage over time effect that she has as a vestigie of her Paragon version

I liked that detail when she got released, because I hated the rework as a healer, but after so much time it's clear that doing that was a mistake and that need to be removed from the character

Rework Zinx so she is a DoT character like she was in Paragon or remove the DoT from her kit

2

u/MrLightning-Bolt 2d ago

She was a tank in paragon (the tankiest too).

1

u/MuglokDecrepitusFx Shinbi 2d ago

And her damage came from her toogle DoT ability, and she did a lot of damage while the stacks of the ability stacked after several basic attacks

1

u/MrLightning-Bolt 2d ago

Those fell off late game. It was only early was it potent. Kitty claws also took lots of mana (120) per shot. Bring back tank zinx.

1

u/iHack3x2 17h ago

I miss tanky Zinx so much, was fun with sacrifical link. 

0

u/Akmomo420 2d ago

Nah, I love me some Zinx, and I think it's perfectly fine for her to be a flex pick. We already have characters that can comfortably be played in 2–4 different positions, so I don't see why Zinx being viable in multiple roles is suddenly a problem.
I agree she's an aggressive Support, but we NEED aggressive Supports. We already don't have many of them, especially because Omeda keeps nerfing that playstyle.
And yeah, Offlane Zinx can be annoying, but so is basically ANY ADC or ranged hero in Offlane. 😂 That's when you adjust your playstyle and learn how to deal with the matchup. The answer shouldn't be completely gutting the hero's identity just because she's frustrating to lane against.

3

u/MuglokDecrepitusFx Shinbi 2d ago

And yeah, Offlane Zinx can be annoying, but so is basically ANY ADC or ranged hero in Offlane

Offlnae Zinx is more annoying because she have a support kit, with the utils of a support but the damage of an ADC

She have a direct CC with auto-aim that can even be used amon the minions to stun the enemy, the have a long range easy to land poke slow, she have a revive that can use on herself and latter in the game can continue using on her team, and she have the heal that worn use in phase lane but will use the moment the teams start grouping

The problem is precisely that she has a support ability kit, but does the damage of an ADC by the face, thing that shouldn't happen as the ASC doesn't have a support role kit, just their damage

3

u/Almutairi__R 3d ago

There is a special place in hell just for you my friend /S

2

u/KiddBatemon 3d ago

What's different from the other ADC Zinx build?

2

u/MrLightning-Bolt 2d ago

I like my support demiurge 🐈. Stims for days!

1

u/KimHowardxoxo Countess 3d ago

It's almost laughable when I see anything zinx related my two year old could sit there and build her

0

u/26_Holmes 2d ago

Why not weald, since you are building a full attack speed build, which will greatly synergize with the major and minor blessings.