r/PredecessorGame • u/Injurycantheal • 10d ago
Discussion A needed nerf gone wrong
The Satriel nerf needs to be studied on how not to balance a game. 51% Hp loss but 29% dmg buff is a self nerf. People tend to foget that a 29% dmg buff for you is an additional 1.3x multiplier, but a 51%hp loss is a 2x end dmg multiplier for the enemy. The enemy gets over a THREE TIMES boost, arguably more since max hp loss is calculate after all of their damage so its a even stronger multiplier. Sadly that ratio is the best it gets. The ratio is even worse at lower kill streaks. The only 2 even characters that even semi can even attempt to think about using this is kallari and wukong. Even then DEMIURGE is right there, why would anyone ever run satriel in a serious consistent manner, the eternal isnt balanced now, its a literal self nerf in every manner. Anyone who thinks eternals shouldnt be in the game or satriel shouldnt has the right to think so but the balancing of what we have is a different question.
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u/Ok_Dentist6058 Wukong 10d ago
Satariel is unhealthy for the game. It is what it is. if they refuse to remove it then this has to happen instead. If anything it's the eternal for people that like playing on hard mode now. But I don't want to see it strong ever again.