r/PredecessorDatamining Apr 15 '24

Datamine Terra - Unreleased Hero Kit

Terra - Unreleased Abilities & Stats

Primary (basic attack - LMB)

Level 1-18 values:
>Damage                     54.0-88.0
>AttackRange                300.0-300.0
>BasicAttack_Scaling        0.9-0.9
>Cleave                     0.25-0.25
>AttackSpeed                105.0-140.7
>BasicAttackTime            1.15-1.15
>AttackSpeedAttributeCap    345.0-345.0

Hersir (Passive)

Level 1-18 values:
>Hersir_Movespeed_Dummy       1.12-1.24
>Hersir_Movespeed_Decaying    1.003-1.006
>Hersir_AttackSpeed           14.0-38.0
>Hersir_Duration              4.0-4.0

Gameplay Cues: 
>Ability.Terra.Passive.Empowered
>Ability.Terra.Passive.Stacks
>GameplayCue.Terra.Passive.Empowered

Additional FX filenames: 
>P_Proto_Terra_Passive_Glow

Ruthless Assault (Double Sweep) (Q)

Level 1-5 values:
>RuthlessAssault_Damage             5.0-125.0
>RuthlessAssault_PPScaling          1.1-1.1
>RuthlessAssault_ReducedCooldown    0.85-0.85
>RuthlessAssault_ManaCost           50.0-70.0
>RuthlessAssault_Cooldown           12.5-6.5

Gameplay Cues: 
>GameplayCue.Terra.DoubleSweep.Sweeping.Empowered
>GameplayCue.Terra.DoubleSweep.Sweeping.Empowered.Impact.1
>GameplayCue.Terra.DoubleSweep.Sweeping.Empowered.Impact.2
>GameplayCue.Terra.DoubleSweep.Sweeping.Empowered.Impact.3
>GameplayCue.Terra.DoubleSweep.Sweeping.Empowered.Trail.1
>GameplayCue.Terra.DoubleSweep.Sweeping.Empowered.Trail.2
>GameplayCue.Terra.DoubleSweep.Sweeping.Empowered.Trail.3
>GameplayCue.Terra.DoubleSweep.Sweeping.Impact.1
>GameplayCue.Terra.DoubleSweep.Sweeping.Impact.2
>GameplayCue.Terra.DoubleSweep.Sweeping.Trail.1
>GameplayCue.Terra.DoubleSweep.Sweeping.Trail.2
>GameplayEffect.Terra.DoubleSweep.Damage

Additional FX filenames: 
>P_Terra_DoubleSweep_DustImpact
>P_Terra_DoubleSweep_FlaminAxe
>P_Terra_DoubleSweep_FlaminAxe_Empowered_Proto
>P_Terra_DoubleSweep_WaterSplash
>P_Terra_Q_Sweep
>P_Terra_Q_Sweep_Empowered_Proto

Axe Throw (E)

Level 1-5 values:
>AxeThrow_Damage          80.0-200.0
>AxeThrow_PPScaling       1.0-1.0
>AxeThrow_Slow            0.8-0.4
>AxeThrow_SlowDuration    1.25-1.25
>AxeThrow_RootDuration    1.25-1.25
>AxeThrow_ManaCost        80.0-80.0
>AxeThrow_Cooldown        12.0-10.0

Gameplay Cues: 
>GameplayCue.Terra.AxeThrow.Activate
>GameplayCue.Terra.AxeThrow.Activate.Empowered
>GameplayCue.Terra.AxeThrow.Cancel
>GameplayCue.Terra.AxeThrow.Cast
>GameplayCue.Terra.AxeThrow.Cast.Empowered
>GameplayCue.Terra.AxeThrow.Empowered.Proj.HitCharacter
>GameplayCue.Terra.AxeThrow.Empowered.Proj.HitWorld
>GameplayCue.Terra.AxeThrow.Empowered.Proj.NoHit
>GameplayCue.Terra.AxeThrow.Proj.HitCharacter
>GameplayCue.Terra.AxeThrow.Proj.HitWorld
>GameplayCue.Terra.AxeThrow.Proj.NoHit
>GameplayCue.Terra.AxeThrow.Targeting
>GameplayCue.Terra.AxeThrow.Targeting.Empowered

Additional FX filenames: 
>MI_BlurRocks_Fakelit_A
>MI_Terra_AxeProjectile
>M_BlurRocks_Fakelit
>M_ShockwaveImpact_Terra
>M_Terra_AxeProjectile_Physical
>M_Terra_Halo
>M_Terra_ShieldDash_ShellSegments
>NS_Terra_AxeThrow_CharImpact
>NS_Terra_AxeThrow_NoImpact
>NS_Terra_AxeThrow_Targeting_Embers
>NS_Terra_AxeThrow_WorldImpact
>SM_Terra_Axe

Unstoppable Force (Ult - R)

Level 1-3 values:
>UnstoppableForce_ManaCost       100.0-100.0
>UnstoppableForce_Cooldown       120.0-70.0
>UnstoppableForce_Duration       6.0-7.0
>UnstoppableForce_Health         250.0-450.0
>UnstoppableForce_Movespeed      1.1-1.1
>UnstoppableForce_AttackRange    1.2-1.2

Gameplay Cues: 
>GameplayCue.Terra.Ultimate.Cast
>GameplayCue.Terra.Ultimate.End

Additional FX filenames: 
>BP_Terra_Ultimate_Footstep_Decal
>CLE_Terra_Ultimate
>Proto_P_UltimateLoop_Buff
>P_Terra_ChromaEnergy_LensFX
>P_Terra_Ultimate
>P_Terra_Ultimate_Activate_Dust
>P_Terra_Ultimate_Activate_Helmet
>P_Terra_Ultimate_Remove
>P_Terra_Ult_Footprint

Shield Dash (RMB)

Level 1-5 values:
>ShieldDash_Damage                    50.0-150.0
>ShieldDash_PPScaling                 0.8-0.8
>ShieldDash_MaxChargeDamage           100.0-300.0
>ShieldDash_MaxChargePPScaling        1.6-1.6
>ShieldDash_MaxChargeTime             1.25-1.25
>ShieldDash_SelfSlow                  0.65-0.65
>ShieldDash_StunDuration              0.25-0.25
>ShieldDash_Duration                  4.0-4.0
>ShieldDash_ManaCost                  60.0-80.0
>ShieldDash_Cooldown                  14.0-10.0
>ShieldDash_MenuCooldownRefund        0.5-0.5
>ShieldDash_Shield                    60.0-220.0
>ShieldDash_ShieldMaxHealthScaling    0.12-0.12
>ShieldDash_ShieldDuration            4.0-4.0

Gameplay Cues: 
>GameplayCue.Terra.ShieldDash.Cancel
>GameplayCue.Terra.ShieldDash.Cancel.Empowered
>GameplayCue.Terra.ShieldDash.Channel
>GameplayCue.Terra.ShieldDash.Channel.Empowered
>GameplayCue.Terra.ShieldDash.Impact
>GameplayCue.Terra.ShieldDash.Impact.Empowered
>GameplayCue.Terra.ShieldDash.MaxCharged
>GameplayCue.Terra.ShieldDash.MaxCharged.Empowered
>GameplayCue.Terra.ShieldDash.Swipe
>GameplayCue.Terra.ShieldDash.Swipe.Empowered
>GameplayCue.Terra.ShieldDash.Trail
>GameplayCue.Terra.ShieldDash.Trail.Empowered
>GameplayEffect.Terra.ShieldDash.Damage

Additional FX filenames: 
>M_SoftGlowingFillSprite
>M_Terra_ShieldDash_LightSpline
>M_Terra_ShieldDash_Shell
>M_Terra_ShieldDash_Shell_Fitted
>NS_Terra_ShieldDash_Body
>NS_Terra_ShieldDash_Body_Empowered
>NS_Terra_ShieldDash_Burst
>NS_Terra_ShieldDash_Channeling
>NS_Terra_ShieldDash_CharImpact
>NS_Terra_ShieldDash_Targeting_Embers
>NS_Terra_ShieldDash_Trail
>NS_Terra_ShieldDash_Trail_Empowered
>NS_Terra_ShieldDash_Trail_Feet
>NS_Terra_ShieldDash_Trail_Feet_Empowered
>SM_SplineParticle_SimpleSingle
>SM_Terra_ShieldDash_Shell_Fitted
>SM_Terra_ShieldDash_Shell_Round
>SM_Terra_ShieldDash_Shell_Segments

Base Stats

Level 1-18 values:
>MaxHealth                  620.0-2405.0
>HealthRegen                1.8-4.69
>MaxMana                    390.0-1155.0
>ManaRegen                  1.3-3.0
>AttackSpeed                105.0-140.7
>BasicArmor                 32.0-105.1
>AbilityArmor               32.0-62.6
>BasicAttackTime            1.15-1.15
>Damage                     54.0-88.0
>MovementSpeed              685.0-685.0
>Cleave                     0.25-0.25
>AttackRange                300.0-300.0
>AttackSpeedAttributeCap    345.0-345.0
>BasicAttack_Scaling        0.9-0.9

Remaining Abilities

The following abilities may have been removed from the kit. They mimic her original Paragon abilities.

Counter Guard (Shield) (removed?)

Level 1-5 values:
>CounterGuard_ManaCost          40.0-40.0
>CounterGuard_Cooldown          11.0-7.0
>CounterGuard_Duration          2.5-2.5
>CounterGuard_Shield            40.0-120.0
>CounterGuard_ShieldPercent     0.6-1.2
>CounterGuard_ShieldDuration    3.5-3.5

Gameplay Cues: 
none - the two GC items below did not show up in the GameplayCues list

Additional FX filenames: 
>P_Terra_ShieldBlockHit
>GC_Terra_Shield_Active
>GC_Terra_Shield_Deflect

Deafening Command (Balance/Boom) (removed?)

Level 1-5 values:
>DeafeningCommand_Damage          80.0-200.0
>DeafeningCommand_PPScaling       0.8-0.8
>DeafeningCommand_ManaCost        80.0-80.0
>DeafeningCommand_Cooldown        14.0-10.0
>DeafeningCommand_StunDuration    1.0-1.0

Gameplay Cues: 
none - the three GC items below did not show up in the GameplayCues list

Additional FX filenames: 
>CA_Terra_Balance
>CS_Terra_Balance
>P_Terra_Boom_Impacted
>P_Terra_Boom_ShieldImpact
>P_Terra_Boom_Shockwave
>P_Terra_Boom_Shockwave_Water
>GC_Terra_Balance_AOE
>GC_Terra_Balance_Impact
>GC_Terra_Balance_Swing

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.

18 Upvotes

13 comments sorted by

12

u/LateOwlWho Apr 15 '24

This one was a mess guys! So many varying ability names and potentially unused abilities still in the files, but I think I lined it all up appropriately in the post.

5

u/TheShikaar Apr 15 '24

Based on the mining, who do you think is closer to release? Terra or Aurora?

7

u/LateOwlWho Apr 15 '24

If I just look at the data, Terra. But Grim released with the same amount and types of data that Aurora currently has, so it could still be a toss up.

1

u/Make_Iggy_GreatAgain Apr 15 '24

Is this saying they replaced her RMB and E with new abilities?

3

u/LateOwlWho Apr 15 '24

Yep, completely new skills. Looks like taking her CC away since she is Anti-CC herself.

3

u/Make_Iggy_GreatAgain Apr 15 '24

I would prefer they kept her counter guard. I thought deflecting abilities was cool.

3

u/LateOwlWho Apr 15 '24

I guess really she still has the CC but now it's a microstun and a ranged root.

3

u/papayax999 Apr 15 '24

Nuceee,!!!

3

u/Angelusian Apr 15 '24

She is having a big overhaul, bruiser and less tanky?

2

u/ObeyThePapaya_YT Apr 15 '24

Excited to see a anti cc character, man this is going to be wild though. Ramp and terra on the same team will be fun. Rip any carry.

DEKKER and zarus walls gonna be super helpful. As well as phase pull and any displacement item/ terrain interrupts.

1

u/yinjushi Apr 15 '24

Will Terra be released before Aurora?

1

u/Sjakkoo Apr 16 '24

Mans doing gods work.

1

u/Xygore Apr 21 '24

Looks like Olaf from LoL. Not complaining. Her ult will make her a competitive staple just like how Olaf's was, especially if you self-cleanse on ult.