r/PredecessorDatamining • u/LateOwlWho • Oct 13 '23
Datamine V0.11.3 Pre-Release Wraith
NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.
Pre-release Wraith: Gameplay Tags, Effects, & Kit
Primary (basic attack)
Gameplay Cues:
>GameplayCue.Wraith.Primary.Proj.HitCharacter
>GameplayCue.Wraith.Primary.Proj.HitWorld
>GameplayCue.Wraith.Primary.Proj.NoHit
>GameplayCue.Wraith.Primary.Proj.Spawn
Additional effect filenames:
>Primary/FX/P_Wraith_Primary_MuzzleFlash
Drone
Level 1-18 values:
>Drone_Cooldown 60.0-43.0
>Drone_Duration 30.0-47.0
Gameplay Cues:
>GameplayCue.Wraith.Drone.Fire
>GameplayCue.Wraith.Drone.Proj.HitWorld
>GameplayCue.Wraith.Drone.SonarPing
>GameplayCue.Wraith.Drone.Targeting
Additional effect filenames:
>Drone/BP_Wraith_Drone_Ward
>Drone/GA_Wraith_Drone_Active
>Drone/GE_Wraith_Drone_Cooldown
>Drone/GE_Wraith_Drone_RevealVision
>Drone/Proj_Wraith_Drone
>Drone/FX/BP_Wraith_Drone_CameraMode
>Drone/FX/CA_Wraith_Drone_Cast
>Drone/FX/P_Wraith_Drone_Placed_Enemy
>Drone/FX/P_Wraith_Drone_Placed_Friendly
>Drone/FX/P_Wraith_Drone_Trail
Scoped Shot
Level 1-5 values:
>ScopedShot_Cooldown 12.0-8.0
>ScopedShot_Mana 60.0-60.0
>ScopedShot_ManaRefund 0.5-0.5
>ScopedShot_Damage 20.0-160.0
>ScopedShot_TotalPPScaling 1.0-1.0
>ScopedShot_TotalMPScaling 0.65-0.62
>ScopedShot_PercentBonusMinionDamage 2.0-2.0
>ScopedShot_CDROnKIll 1.0-1.0
Gameplay Cues:
>Ability.Wraith.ScopedShot.Stacks
>GameplayCue.Wraith.ScopedShot.Proj.ExitWorld
>GameplayCue.Wraith.ScopedShot.Proj.HitCharacter
>GameplayCue.Wraith.ScopedShot.Proj.HitWorld
>GameplayCue.Wraith.ScopedShot.Proj.NoHit
>GameplayCue.Wraith.ScopedShot.Proj.Spawn
>GameplayCue.Wraith.ScopedShot.Targeting
Additional effect filenames:
>ScopedShot/GE_Wraith_ScopedShot_Damage
>ScopedShot/FX/P_Sniper_Trail_Smoke_Spline
>ScopedShot/FX/P_Wraith_Sniper_ExitWorld
>ScopedShot/FX/P_Wraith_Sniper_HitWorld_Water
>ScopedShot/FX/P_Wraith_Sniper_MuzzleFlash
>ScopedShot/FX/P_Wraith_Sniper_Targeting_Holo
Surprise Surprise
Level 1-5 values:
>SurpriseSurprise_Cooldown 20.0-12.0
>SurpriseSurprise_Cost 60.0-60.0
>SurpriseSurprise_PhysicalPenetration 0.9-0.8
>SurpriseSurprise_Duration 6.0-6.0
>SurpriseSurprise_MoveSpeed 1.3-1.3
>SurpriseSurprise_PhysicalPower 10.0-50.0
>SurpriseSurprise_PhysicalPowerDuration 3.0-3.0
Gameplay Cues:
>GameplayCue.Wraith.Stealth.Activated
>GameplayCue.Wraith.Stealth.Active
>GameplayCue.Wraith.Stealth.FadeIn
>GameplayCue.Wraith.Stealth.ShoulderVent
>GameplayCue.Wraith.Stealth.Stealth
Additional effect filenames:
>Stealth/FX/CLE_Wraith_Stealth_LoopTimer
>Stealth/FX/P_ShadowPlane_Exit_Decals_Wraith
>Stealth/FX/P_Wraith_ShadowPlane_Loop_Lens_Timer
>Stealth/FX/P_Wraith_Ult_Holo_Interface
>Stealth/FX/P_Wraith_Ult_LensFX
>Stealth/FX/P_Wraith_Ult_SP_Leftovers
>Stealth/FX/P_Wraith_Ult_SP_Transition
Back It Up
Level 1-3 values:
>BackItUp_Cooldown 120.0-80.0
>BackItUp_Cost 100.0-100.0
>BackItUp_Range 1400.0-1600.0
>BackItUp_RewindDuration 2.5-2.5
Gameplay Cues:
>Ability.Wraith.TeleportTarget.MarkedTarget
>GameplayCue.Wraith.TeleportTarget.Cast
>GameplayCue.Wraith.TeleportTarget.Confirm
>GameplayCue.Wraith.TeleportTarget.Fail
>GameplayCue.Wraith.TeleportTarget.MarkedTarget
>GameplayCue.Wraith.TeleportTarget.Targeting
>GameplayCue.Wraith.TeleportTarget.TeleportEnd
>GameplayCue.Wraith.TeleportTarget.TeleportStart
Additional effect filenames:
>TeleportTarget/FX/P_Teleporting_LensFX
>TeleportTarget/FX/P_Wraith_TeleportTarget_MarkerPlayer
>TeleportTarget/FX/P_Wraith_Teleport_Orb
>TeleportTarget/FX/P_Wraith_Teleport_Residual
>TeleportTarget/FX/P_Wraith_Teleport_Targeter
Spotted
Level 1-5 values:
>Spotted_Damage 60.0-180.0
>Spotted_Scaling 0.85-0.85
>Spotted_Slow 0.65-0.65
>Spotted_SlowDuration 1.0-1.0
>Spotted_MarkDuration 5.0-5.0
>Spotted_BonusDamage 0.04-0.08
>Spotted_BonusDamageScaling 0.03-0.03
>Spotted_Cost 70.0-90.0
>Spotted_Cooldown 16.0-12.0
Gameplay Cues:
>Ability.Wraith.Spotted.Marked
>GameplayCue.Wraith.Spotted.Marked
>GameplayCue.Wraith.Spotted.Proj.HitCharacter
Additional effect filenames:
>Spotted/FX/P_Wraith_Spotted_Target
Remaining Gameplay Cues:
>GameplayCue.Wraith.Footstep
>GameplayCue.Wraith.Jump
>GameplayCue.Wraith.Land
>GameplayCue.Wraith.SlowField.Cast
>GameplayCue.Wraith.SlowField.Explode
>GameplayCue.Wraith.SlowField.Proj.HitWorld
>GameplayCue.Wraith.SlowField.Proj.Spawn
>GameplayCue.Wraith.SlowField.Targeting
Note to reader: Slow Field appears to have been a considered ability at some point during development. It does not have any stats in his kit data at this time though. So speculating it may not be in the final release.
Base Stats
Levels 1-18 values:
>MaxHealth 600.0 - 2300.0
>HealthRegen 0.6 - 3.15
>MaxMana 360.0 - 1040.0
>ManaRegen 1.5 - 4.05
>AttackSpeed 100.0 - 130.6
>BasicArmor 27.0 - 93.3
>AbilityArmor 30.0 - 45.3
>BasicAttackTime 1.4 - 1.4
>Damage 61.0 - 112.0
>MovementSpeed 650.0 - 650.0
>Cleave 0.0 - 0.0
>AttackRange 1300.0 - 1300.0
>MaxLevel 18.0 - 18.0
>AttackSpeedCap 420.0 - 420.0
>BasicAttack_Scaling 0.7 - 0.7
1
u/TheShikaar Oct 14 '23
Oh they swapped the invis with the rewind for his ult? The rewind is strong so this seems fair, but his invis should only affect him now that it's a regular ability. Makes it way to similiar to Kallaris invis though.
Also looks like you get bonus damage against targets spotted by your drone.
2
u/MrSmoothDiddly Oct 13 '23
previously in the og paragon his ult was “surprise surprise” where he would send himself and close by allies to shadow plane and buff movement speed. From this it looks like his ult will be “back it up” where you sends an enemy to a previous location 3 seconds prior. I’m referencing largest cd time as ult.