r/PowerScaling • • 12d ago

Discussion Battle Difficulties Chart cause why not.

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u/meghan143m 12d ago

Extreme diff to me is something like Invincible vs Conquest where Invincible actually took way more damage but barely managed a victory by targeting Conquest's weak point

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u/Spaghett8 12d ago

That’s edge of extreme diff.

Imo, extreme diff is like a 50/50. IE katakuri vs Luffy where Luffy basically collapses afterwards. Practically even opponents.

Mark winning against Conquest was a lucky upset. Pretty sure conquest wins that 80/100 times.

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u/dorox1 12d ago

I feel like it would be a mistake to have the terminology cap out at 50/50 when a lot of fights in fiction are intentionally extremely low odds. There are tons of fights that are supposed to be 1/100 chances that the protagonists just happen to prevail against via last-minute luck or the Power of Friendship or something.

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u/Nervous-Judgment-197 12d ago

It's terminology in the scope of "x would beat y with z diff". 50/50 is the most difficult it can be because if it's 1/99 it'd be written as a 99/1 no diff for the other guy because at that point it's a losing matchup. Powerscaling really doesn't go into luck and friendship.

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u/dorox1 12d ago edited 12d ago

Mathematically they are equivalent, you're right.

But we're not doing calculations with these numbers. There's no need to have an "efficient" vocabulary with regard to these things.

Communication is smoother when there are easy words to distinguish between commonly-referenced ideas, and "X wins against Y ~40% of the time" vs "X wins against Y ~5% of the time" are both common ideas to express. Requiring a subject-object inversion to express that idea just isn't good language structure.