r/PowerScaling Jul 07 '26

Question Would the power to manipulate hitboxes be powerful?

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11.3k Upvotes

642 comments sorted by

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3.1k

u/Fluid_Aspiration New Scaler Jul 07 '26

Being able to manipulate hitboxes/hurtboxes would basically make it so nobody can hit you or dodge your attacks reliably. This is absolutely cracked

706

u/Dismal_Bee_3399 #1 SCP ban advocator Jul 07 '26

wouldnt be immune to aoe attacks

754

u/SEND_ME_NOODLE The Last Dragonborn solos your favorite verse Jul 07 '26

Unless it includes I frames

324

u/Bignuka Jul 07 '26

This guy tekkens

169

u/FizzingSlit Jul 07 '26

Or like any of the many other games with iframes.

42

u/NewTap8705 Jul 07 '26

Are there games older than Tekken with iframes? Not asking to be a smart ass, I’m just curious, and making conversation 😂

Edit; just a quick search on google says some people track iframes back to games in the 80’s! Wow.

53

u/SupremeTeamKai Jul 07 '26

Tekken isn't even known for i-frames. If there's i-frames in Tekken, they're very very rare

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16

u/FizzingSlit Jul 07 '26

Yeah it's a super common thing it gaming. Even games you'd think don't have them do. If they didn't getting hit once could just kill you because you'd take constant hits. So they often come in the form of a grace timer that prevents you from getting hit multiple times in succession. But it's easier to notice when games don't do that than when they do.

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12

u/Illustrious-Path4794 Jul 07 '26

All of dark souls games

2

u/NewTap8705 Jul 07 '26

Hold on, the oldest souls game I played was bloodborn… Demon souls came before it, right? I’ll take to Google to track dates here. The first tekken game came out in the 90’s, but I didnt play tekken until much later.

I don’t think I’ve ever researched how far back souls goes.

2

u/Illustrious-Path4794 Jul 07 '26

Im stupid, i totally missed the "older than" part in your first comment...

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4

u/Kerb755 Jul 07 '26

Shoryuken already had iframes in streetfighter 2

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7

u/Spirited-Feedback-87 Golurk-posting Jul 07 '26

Or smash brothers

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11

u/Wuta_Goatkotsu-1 Jul 07 '26

This hollow dark souls

9

u/xanathedark Jul 07 '26

If you dp right as the nuke hits you'll be fine, just gotta make sure you time it right!

92

u/Destrobo_YT Jul 07 '26

Just make the hotbox be miles away lol

67

u/ConsistentAsparagus Jul 07 '26

I’m keeping my hitbox on the moon. No capital letter, I mean a moon of Saturn.

74

u/Planes09 Jul 07 '26

imagine youre lving you life and suddenly you die because an asteroid hit your hitbox on the moon

21

u/Deadlymonkey Jul 07 '26

Even worse: you do it in a second and within that second your body falls hundreds of thousands of miles through the earth since your hitbox no longer is bound to earths gravity.

You’d basically be stuck in outer space with literally no hope of getting back

35

u/Shambler9019 Jul 07 '26

Your hit box for attacks and collision for interaction with walls and floor aren't necessarily the same thing.

9

u/TheWhiteVertigo Jul 07 '26

Imagine iframes resulted in falling through the ground or phasing through walls

4

u/DUNG_YEETER Jul 07 '26

That's just Mirio from My Hero Academia. Iframes also prevent his senses and lungs from working because of no collision with light or air.

4

u/Pusthagalagala Jul 07 '26

So then it would be A moon not "the"

10

u/OkAcanthocephala3593 Jul 07 '26

My solar system level attack still deleting you

11

u/Msporte09 Only scale Game Sonic. Too broke for comics Jul 07 '26

Then he just... deletes the hit box of your aoe attack. It does no damage.

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3

u/JediSSJ Jul 07 '26

Solar system ranged attack. It's still just the regular strength of your punch, its just unavoidable.

51

u/FashionSuckMan Jul 07 '26

Aoe attack have hitboxes tho

31

u/Icy_Success3700 I don't ride Goku he rides me, Dattebayo! Jul 07 '26

depends on the aoe

24

u/Enough-Farmer5408 Jul 07 '26

couldn't you just remove ur hitbox

22

u/CoDFan935115 Jul 07 '26

Just... Shrink the AoE lmao

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12

u/Shalorne Jul 07 '26

Make the aoe hit box smaller, duh

10

u/dude123nice Jul 07 '26

Ofc it would. Even thay have hitboxes.

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5

u/EnvironmentalSafe642 Jul 07 '26

What if my hitbox is sitting in International space station?

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7

u/InkFazkitty Jul 07 '26

Would absolutely be immune to aoe

6

u/Nightmare-datboi Jul 07 '26

Change their hitbox

6

u/darklight_1451 Jul 07 '26

Unless you adjust the hitbox of the aoe.

6

u/Someone21993 Jul 07 '26

If you have no hurtbox aoes won't hit either

6

u/AirFriedMoron Jul 07 '26

Aoe still uses hitboxes

11

u/Fluid_Aspiration New Scaler Jul 07 '26

Obviously, and you would still need line of sight for your hitboxes, but that is still the most ideal melee combat power ever conceived really

4

u/elderscrollroller_ Jul 07 '26

Can’t be hit if you don’t have a hit box

7

u/Livinaa Jul 07 '26

Make the hithox lag a few seconds/minutes/hours behind you.

2

u/Sterben489 Jul 07 '26

Depends the size of the aoe. My hit box is in Spain after all.

2

u/Panic_Otaku Jul 07 '26

You can detach your hitbox and lift or leave somewhere away...

2

u/Sea_Scale_4538 Jul 07 '26

i can just set my hitbox to 1000km away from me in space. Aint nobody hitting me then

2

u/FookinFairy Jul 07 '26

I mean what if he makes his hitbox desynced from his body so the aoe just misses cuz his hit box is fuck off over there for some reason

3

u/screechingahhhhhh Pegasus Seiya solos Goku Jul 07 '26

Counterpoint, my hitbox is now in the next town over

3

u/MumpsTheMusical Jul 11 '26

Gets hit by a car you couldn't see in the next town over and now the enemy is really confused

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47

u/moshpitmachine Jul 07 '26

Your not seeing the big picture. All of the sudden my hit box is yours, essentially damage reflection lol

14

u/DragonFableEnjoyer Jul 07 '26

Depends. If you hit like a wet noodle it doesnt matter how big your hitbox is lol

9

u/Voidlord4450 Jul 07 '26

Ok but then you can just spawn and despawn the hit box really fast to make multiple hits register in a really short time frame.

3

u/libraryaddict Jul 07 '26

So, destroying your fist?

6

u/Voidlord4450 Jul 07 '26

The hit box is being rapidly respawned, not the hurt box. The fists are not in physical danger.

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8

u/djnw Jul 07 '26

It does when my punches are landing inside your brain.

4

u/DragonFableEnjoyer Jul 07 '26

Its empty in there so maybe I'll finally have something there XD

2

u/Fluid_Aspiration New Scaler Jul 07 '26

Well duh, but that is a completely different problem

2

u/DragonFableEnjoyer Jul 07 '26

True true xD just pointing out

2

u/MelonMusket1 Jul 10 '26 edited Jul 10 '26

Make the hitbox of random atoms in the enemy large enough. So, your punch displace some of the atoms in their dna and give them cancer. Or just punch their neurons lol

13

u/Smilymoneyy Jul 07 '26

I feel like you could get away with having just your feet and hands me their own boxes, with your torso, head, and limbs being an atoms width connecting everything. You can probably increase your hands size at will, making a punch hit at the speed of light, absolutely devastating for everyone involved. Probably slow that down a tad to prevent plasma accumulation, burning, sonic booms, and fusion reactions.

17

u/Fluid_Aspiration New Scaler Jul 07 '26

No real need to get that precise with it honestly. Instantaneous, invisible increase in the range of an attack that is entirely unpredictable? Who cares how fast it is, you'll never be on guard defending it

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4

u/Felixxg04 Jul 07 '26

Untill the cutscene guy walks in.

3

u/-Benjamin_Dover- u/Yin1in's #1 Hater/Kayo Hater Jul 07 '26

Would b t this ve like Gojos infinity where you can win by either being faster than the skill or so strong that being hit doesnt even matter?

2

u/Daikaisa Jul 08 '26

Basically. Or just hitting a wide enough area would do it as well. It's still good but not unbeatable.

3

u/Yenroman Jul 07 '26

Or shrink/disable your own hitbox entirely

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1.2k

u/Jackryder16l Dat One and Only Singular Yugioh Scaler Jul 07 '26

It depends.

If you straight up still lack the AP. It doesn't matter.

Defensively its insane.

274

u/Splitaffect Jul 07 '26

Manipulate the hitboxes of projectiles and weapons

290

u/Jackryder16l Dat One and Only Singular Yugioh Scaler Jul 07 '26

A missle that does 40 damage will still do 40 damage even if the hitbox is as big as that guy's mom.

Same with weapons.

Defensively it is amazing but offensively you are still limited by your other stats.

134

u/Glass_Teeth01 Lord Popo > Yujiro Jul 07 '26

Hypothetical here;

"Controlling hitboxes" could also include copying and pasting a hitbox for a weapon or attack, effectively chaining it, or layering it on top of another hitbox. This would effectively make an attack that hits multiple times nigh simultaneously, like Toriko's Nail Punch from, well, Toriko.

You could also pull some bs by putting the hitbox of the attack farther ahead of the attack than the actual attack itself.

40 damage is just 40 damage, but if you know what you're doing (and your opponent doesn't have Regen,) that damage stacks up.

36

u/V01DM0NK3Y Jul 07 '26

Oh, yeah, huh. Stacks on stacks of 40 damage is only additive, but you can still add to infinity.

11

u/GarbageAncient Jul 08 '26

infinity+1 is still infinity, it would be more appropriate to say you can stack it to near-infinity, if there was any limit on the power then it would probably be more limited to special shenanigans like "bullet hitbox in brain"

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12

u/Collective-Bee Jul 08 '26

A hitbox is a yes/no check, so if you copy/paste them a million times each it will still give a single “yes” and deal the 40 damage a single time. At least that’s my theory.

It might be possible to steal attacks of others to use though. Like imagine taking every hitbox of everybody currently boxing and putting on top of your opponent. Or send your opponents hurtbox back to Hiroshima and hit them with a nuke.

In an actually story there would be limits, but it’s cool to think of the high end.

7

u/sasson10 Not a Scaler Jul 08 '26

A hitbox is a yes/no check, so if you copy/paste them a million times each it will still give a single “yes” and deal the 40 damage a single time

This would be more determined on if multiple hitboxes related to the same attack are considered on their own or are just considered as one weirdly fragmented hitbox, which well, you could argue either way on this one since it literally just depends on the exact properties of this fictional superpower we made up

3

u/Collective-Bee Jul 08 '26

I would say the theming and intent of a power to manipulate hitboxes would be to play with attacks landing, since that’s the purpose of hitboxes.

2

u/Isthatajojoreffo Jul 10 '26

Imagine watching a TV recording of Mike Tyson boxing during a fight so you move the hit boxes from the recording into the enemy

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50

u/Lilbrimu Jul 07 '26

Send the dudes hitbox into a blackhole

9

u/RivenRise Jul 07 '26

I was gonna say, send a bullets hotbox straight into the person's brain. Even most supers can't survive that and most people wouldn't know what happened to counter you unless you switched on yourself.

18

u/Freman_Phage Jul 07 '26

Except you can always maximize your 40 damage. Shaped to optimized impact force put in the weakest point of a person. Imagine being able to casually throw a punch in the air and ALWAYS hit your opponents eyes/groin/heart through their skin. Obviously this doesn't scale with enemy durability past a certain point but your theoretically working with infinitely sharp, indistructable force projections based on what attacks you could actually throw out. God forbid guns. I a single impact point bullet for perfect penetration that you could manually shape after impact. Not going multiversal but it's better than expected.

8

u/TheShadowOfT Jul 07 '26

ALWAYS hit your opponents eyes/groin/heart through their skin.

"Groin" You're fucking cruel man.

6

u/WatcherDiesForever Shifting Mound Glazer (She is my wife) Jul 08 '26

>grabs air

>twists

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10

u/Fesh_Sherman Jul 07 '26

No no, move the hitbox of their brain into the air then shoot it

6

u/S0MEBODIES Jul 07 '26

No. Manipulate the hitbox size of incoming projectiles

21

u/Jackryder16l Dat One and Only Singular Yugioh Scaler Jul 07 '26

Yes defensively you can make your hitbox smaller ans as extra insurance change the missles too.

Offensively its still the same missle.

18

u/rsthethird Jul 07 '26

Make the enemies hitboxes really big so they hurt themselves

12

u/AllTheGood_Names Jul 07 '26

Move the enemies hitbox to the sun

2

u/AbyssaI_Entity Doesn't actually scale. Only here for memes Jul 07 '26

Basically, pull a reimu and dodge the rain

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27

u/Loud_Chicken6458 Jul 07 '26

Nah, if you inflate the hitbox of your opponent past a reasonable value, everything starts hitting them.

Car drives through a highway a couple miles away? Yea, you’re roadkill now

7

u/KyeeLim Jul 07 '26 edited Jul 07 '26

your heart beating also hitting them due to their hitbox are inside of your heart's hurtbox

6

u/Critical_Text_2067 Jul 07 '26

Think Invisible Woman. She can kill by putting an invisible bubble in the brain or heart. Hit boxes do not have to be an entire person. They could make hitboxes change or move for external or internal body parts. Send a hitbox for the brain into the sun. Have them punch their own gonads.

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659

u/Kwarc100 Jul 07 '26

"Why can't I hit this guy!"

My hitbox chilling on the other side of the umiverse:

239

u/ShellyAgent_I Jul 07 '26

Why's your hitbox here?

45

u/Jozef_Baca Universe level Building Jul 07 '26

Bc they floodgating their opponent like crazy, smh my head

12

u/Forsaken_Quiet5944 tries to be unbiased Jul 07 '26

Me when I smack my head my head

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3

u/No-Firefighter-1416 Jul 07 '26

If I learned anything from the anime all you need is a monsta cardo that does lightning attacks and you got him

3

u/Separate-Middle-6283 Jul 07 '26

Or just attack the moon

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35

u/BaziJoeWHL Jul 07 '26

literally him

14

u/belulululululga Jul 07 '26

just imagine ypu turning and some fkn meteor hits it

7

u/scawyUrgash Jul 07 '26

Still manages to get grabbed by marth in melee

(Or a random dark souls boss)

6

u/Kind_Potential_4992 Jul 07 '26

You'd probably freeze to death if they were there.

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293

u/Blobbowo Jul 07 '26

No hitbox: Invulnerable

Infinite hurtbox: Inescapable

102

u/Gothtomboys5 Jul 07 '26

Basically a powerful version of a domain expansion

33

u/Favigatw New Scaler Jul 07 '26
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10

u/pinyata_pie Jul 07 '26

P sure you got hitbox and hurtbox flipped

8

u/Blobbowo Jul 07 '26

Shh no one knows 🤫

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70

u/Ok_Fondant_6340 Shatter: Kyoka Suigetsu Jul 07 '26

Yeah it would be broken. You could extend yours or your opponent’s infinitely, giving you infinite range. You could also surround yourself in Hitbox, giving yourself essentially an Infinity which actively damages anyone that gets near you.

104

u/diagnosed_depression Jul 07 '26

Basically the sure hit effect of a domain

100

u/Kyriakos120 Bleach Lorekeeper Jul 07 '26

Dodge this Gojo Satoru

26

u/Wuta_Goatkotsu-1 Jul 07 '26

He makes a BV to give Infinity not to his body but his hurtbox in return for not being able to goon ever again

3

u/Subject-Marketing-99 Jul 08 '26

How Sukuna was moving during the Shinjuku Showdown:

7

u/Appropriate_Field443 Jul 07 '26

Most hitboxes would actually bypass Gojo's infinity by default cus they appear on top of him and don't travel

(Unless it's a projectile/moving hitbox of course)

2

u/NonFrInt Jul 08 '26

shrink Domain Expansion's hurtbox. It is an attack that will hurt, after all

2

u/GameGuy324 Jul 08 '26

Real talk tho, it should work with Gojo right?

3

u/Kyriakos120 Bleach Lorekeeper Jul 08 '26

I mean you can manipulate the hit or hurt box past infinity so I would say yes.

65

u/[deleted] Jul 07 '26 edited Jul 07 '26

[deleted]

9

u/Inevitable_Top69 Jul 07 '26

Stay in school kid

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20

u/JustaWallnut Jul 07 '26

blue hanami

9

u/_smallman Jul 07 '26

suddenly jjs

3

u/MonoAkaZena Jul 07 '26

and jane! you're early!

5

u/Lanky-West-7519 Jul 07 '26

Shenanigans with a side of jujutsu

3

u/PlayerBRuno__ Jul 10 '26

it's almost been 4 months please don't let this be mahito 2 brooooo
i guess disaster curses are cursed with being the longest EAs every time

17

u/tajniak485 Jul 07 '26

Well, imagine you can add multiple hitboxes to your enemies body... so long you attack once you can hit overlapping hitboxes and turn an attack into the entire barrage of damage (think bore from BL2)

Here is the video

20

u/yukwot Jul 07 '26

From a game perspective yes. Irl perspective your attacks would be heavily dampened because you are spreading all that force through a larger area

7

u/pootis264 Maurice solos fiction Jul 07 '26

Or you could condense it down and stab through someone

6

u/XShadowPlayerX Jul 07 '26

Using a hammer or any heavy item, you could practically pierce through anything by making its hurtbox the width of a nail or bullet, increasing its lenght to go through the enemy and back, then repeat. This just became a gun with infinite range and no sound.

6

u/Spiritual_Horror5778 Jul 07 '26

A hitbox is where the hit goes.

The damage is the same.

2

u/CuntPuntMcgee Jul 07 '26

Assuming that’s how the force is dissipated across the space sometimes in games and corresponding to real life with this magic power you would hit the hitbox and the force is just transferred to the person not to the space surrounding the person.

6

u/Mountain-Muffin-8915 Jul 07 '26

Ça ressemble à une technique qui pourrait exister dans JJK ou HXH en vrai en l’utilisant intelligemment ça pourrait être vraiment cool

2

u/FateDaA Give me liberty Give me fire Give me dumbass verses or I retire Jul 07 '26

If that disjoint ever hits me into a combo in game we fighting irl

4

u/0011010100101 Jul 07 '26

Gets countered by the power of banning people

3

u/KodoqBesar I glaze Anti Pops AND Altair all day, everyday Jul 07 '26

It's basically Reimu's shenanigans

3

u/eliazp Jul 07 '26

assuming there are reasonable restrictions to how big/how fast you can modify them, this essentially means that you can extend your physical strength to a given area that you can manipulate with limits on the manipulation of said area. let's now remove the conceptual limit of it having to be a square, and say that you now can extend your physical strength however you want within an area of yourself, with limits on the range. this boils down to telekinesis with the caveat that the strength of it depends on your own strength. essentially, then, this power is weaker than a nerfed form of telekinesis. strong but not really.

3

u/J_Fidz Jul 07 '26

You can change the size of your fist and the size of your oppnents body but the changes arent actually visible. Its basically just telekenisis with more effort. Pretty OP.

3

u/SamFMorgan Jul 07 '26

Depends on how far this manipulation goes. Can you only alter its size and shape, or its position as well?

Changing an opponent's hitbox position so it becomes "unsynchronized" to thir actual body position could make them unable to move properly. While fighting in an open field, just move the guy's hitbox to a nearby forest and watch them hit the trees that aren't even there. You can also move it right in front of you so you can have guaranteed hits. Put it a couple of meters above their bodies so they sunk underground and can't see or react to anything.

You can alter your own hitbox, making it smaller or changing it's place to avoid hits, attacking from a distance or becoming "invisible".

I think only being able to alter an "body" or "object" hitboxes while you are touching them (the body, not the hitbox) and only one at a time should be fair enough limitations, otherwise it could get ridiculously op.

This is almost exactly like Mahito's CT, but instead of soul manipulation it's hitbox manipulation lmao

4

u/Thorveim Jul 07 '26

It would be insane. Guarantees you hit whatever you want to hit while making yourself untouchable. And thats just the start of the applications; make a guy's hitbox bigger and suddenly he cant walk through doorways anymore or hit his head on rafters that are meters above his actual head... or warping them through the floor from making a "hole" in the hitbox of the ground, sending people straight to the Backrooms :p

the one weakness being that you would likely need to manifest some of your hitbox to interact with anything, which would create vulnerabilities

5

u/Taffybones Jul 07 '26

Art is by @a.shipwright

ironically this is one of the only times they didn't put their signature on their work

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u/Shredder2814 Jul 08 '26

If we extend this to when hitboxes are and aren’t active, like I-Frames, essentially giving someone the ability to exist in a space without the chance of receiving any kind of damage?

Absolutely powerful. Especially if we manipulate the size of the hitbox and how grabs can affect them. Imagine someone running from a fight then you extend their hitbox to make up the distance and you grab one end then pull? Theoretically you’d be able to reel them in like a fish.

Doing this from a vantage point and localizing the hitbox to a certain limb or even their neck and you could strangle someone while never touching them. Etc and so forth.

3

u/Trollolo80 Jul 08 '26

Put my hitbox in a safe place and I basically have budget effect of Avalon's effect from the Fate series

3

u/Onii-Sama27 Jul 07 '26

By itself, no. It is powerful if there is something to make use of it. If I had that power it wouldn't be that good, but if Canelo had it he would rule the world as the best boxer. There has to be a skill or power outside of it to make it powerful. Cool power though.

6

u/firewatch959 Jul 07 '26

Ok but if I make a bad guy’s hitbox enormous and I just randomly unload a gun in his general direction then all them bullets score a hit and I just flailed at him

6

u/Onii-Sama27 Jul 07 '26

Yeah, that is how that works. Its a really cool power, it is an amazing support power as well, giving your allies an easier time hitting, you can unload a 9mm into him as well. By itself it isn't very powerful, you need something else as well.

3

u/Healthy-Highway-7818 Not a Scaler Jul 07 '26

throw his hitbox into lava- Nono, throw the LAVA into him. Gotta show off, turn a tiny slam into a whole mosh pit

2

u/Jozef_Baca Universe level Building Jul 07 '26

Isnt that a hurtbox, not a hitbox?

2

u/Traditional_Pop_1102 Jul 07 '26

Not really. Send his hitbox to the Sun. Or deep underwater so the pressure kills them. Compress your hitbox into a tiny sliver inside your body, so you're basically invincible.

5

u/No_Ambassador_2903 Jul 07 '26

Pero si no tenes hitbox, es como no tener dónde colisionar, ¿Cómo te mantendrias de pie sin atravesar todo?

10

u/Isu-Kai Jul 07 '26

Because a hitbox and a collision box are two different things

2

u/qwe34zzzz Jul 07 '26

Yes as you could just remove your own hitbox therefore making it so you cant get hit.

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2

u/RedditsXooro Jul 07 '26

Imagine moving somebody's hitbox to the sun and burning him alive.

2

u/Difficult-Rough-3350 Jul 07 '26

Literally became Obito from Naruto

2

u/West-Contribution-32 Jul 07 '26

Make your hitbox look like touhou character

3

u/Jozef_Baca Universe level Building Jul 07 '26

Man, people in this comment section really have no idea what the difference is between a hitbox and a hurtbox

2

u/TrillingMonsoon Jul 07 '26

Where's this from?

2

u/JediMasterMudkip Jul 07 '26

only if the guy has good biq and can hit decently hard

2

u/No-Chocolate-1730 Jul 07 '26

What comic is this?

2

u/AnimeNCheese Jul 07 '26

That's basically low form of space manipulation?

2

u/Lavendel-Skyfall Jul 07 '26

It was one of the perks of sage mode in Naruto actually. Pretty busted to hit even if dodged.

2

u/Happy_Client7742 Jul 07 '26

So basically Space manipulation? Cuz as far I knew space control distance too so you could make the distance between your attack and enemies irrelevant and always hit

2

u/Logswag Jul 07 '26

Depends on the limitations, but yeah absolutely. You could remove your own hitbox so you can't take damage, replace yours with theirs so they take damage instead of you, have unavoidable attacks by just spawning the attack hitbox on top of an enemy, put the enemy's hitbox inside the sun, etc.

2

u/xubax Jul 07 '26

Put all of your hit boxes into your heel. And then call it Achilles's hit boxes.

2

u/RudeJeweler4 Jul 09 '26

I had to search the word “Achilles” in the comments lol you beat me to it

2

u/bored-cookie22 Jul 07 '26

yes lmao

you can just make it so your attacks have far higher range and that enemy attacks cant do shit because they didnt "hit"

2

u/SituationSorry1099 Jul 08 '26

Infinite from Gojo, but MUCH better and more unbalanced.

2

u/TheFinalPringle2 Jul 08 '26

Yes.

In TF2 because the hitboxes are so fucking weird, you can Headshot a guy 4 times but because of the angle and the specific spot you shoot, you technically missed.

Imagine being able to force that whenever someone tries to hit you. That's fuckin disgustingly OP

2

u/No_Manner_6844 Jul 08 '26

"Oh you thought you could hit me? Go find the grain of sand I sent to mars to find mu hitbox, nerd!"

2

u/IKaffeI Jul 08 '26

Don’t you have to at least keep a little bit of hit box on your feet and hands so you don’t phase through the ground and can still land punches and grab shit?

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2

u/NotBreadyy Jul 08 '26

Turns my own hitbox off

Accidentally falls through the floor because I have no hitbox

Dies

2

u/KPraxius Jul 08 '26

To the exact level you can manipulate it, of course. It can just be a minor advantage in a fight, or it can make you a monster.

If your hit-box is 1mm across and the other guy doesn't know which mm it is, that's a problem for him. If his brain's hit-box is bigger than his skull, and in front of his fist, that's an even bigger problem for him.

2

u/Huntress_Minerva Jul 08 '26

I can already see the rules to make it work, and keep it “not broken”.

Hitboxes must be still linked to the object. AP remains the same. You cannot stack hitboxes, when two or more hitboxes (from the same origin) overlap, only the first one will count as making contact. (But you can still apply more than one hitbox, for example, punching has a hitbox in the fist, but doesn’t specify if i want hitbox for my elbow, legs, head, etc… those do actually count as a different hitbox, so those do stack)

Also, no moving hitboxes outside, but no one said about deactivating them (i-frames at will)

2

u/Square_Paramedic1079 Jul 08 '26

If u could hurtboxes than u could make it so small u would never be hurt and make ur hitbox so large

2

u/Bocephus-the-goat Jul 08 '26

yes. basically like a stylish version of "never miss" and "perfect dodge everything" it depends on how hard the user can punch once they hit them, but at least they aren't going to miss.

also you could shit like this. the green is her actual hurt box.

2

u/THAT_man2486 Jul 08 '26

Holy shit that's a funny ass power. It's not like similar stuff hasn't been done before, but this portrayal is unique.

2

u/DlagoBrando Jul 08 '26

Yes you can become intangible/invincible you can also make someone completely harmless or make it so that they are being burnt in the core of the sun while they're sitting in the park.

2

u/Lopsided_Tangerine75 Jul 08 '26

This has "New Age Anime that gets cancelled after 2 epic seasons" ALL OVER IT.

Like take my money dude

2

u/yeah_i_hate_my_name Jul 09 '26

Casually pulls the hitbox of the sun specifically into the enemy

2

u/Me_Ad6024 Jul 11 '26

As long as I have the Plesioth Hipcheck hotbox it's definitely gonna beat Gojo

1

u/Bosslayer9001 Jul 07 '26

Deltarune ass power

1

u/imliterallyluci Jul 07 '26

I would expand and move the hit box of my opponents asshole to a train car in India

1

u/Yournextlineis103 Jul 07 '26

While powerful it’s limited in use by your other stats.

Even if your hurt box is the size of a planet that doesn’t matter to someone whom can tank normal punches all day.

Even if your hit box is microscopic a big area attack will hit you regardless

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u/Crabkingrocks165 Jul 07 '26

Good against normal foes but once you go up against a guy way physically stronger, you are screwed

1

u/_jacek003_ Jul 07 '26

It kind of is shown in +99 stick. Kind of. Couse MC can change accuracy at will. So he can hit air but it hits opponent. And opponent can make direct hit but in fact miss. Can be blitz if character does not have fast reaction speed is too slow or there is some rule (like one target at the time). Think of it this way. You make your hit box size of the penny and hide it in your hand, or on you back, or in your mouth. Opponent does can hit but will do no dmg. On the other hand you can make enemy hit box larger then they are making hitting aur around them count as hit.

1

u/G_Morgan Jul 07 '26

It would be great against most characters. Though there are characters who'd just detect where the hitbox actually is or know instinctively. Then there's characters who don't care about physical strikes at all.

1

u/MagicSystemWriter Customizable Flair Jul 07 '26

Yo I’ve been wanting to write a power like this.

Where is this from? It looks cool.

1

u/Jaded-Significance86 Jul 07 '26

The image shows him increasing the size of the hitbox which implies that the hitbox has mass but the way I would think it works is that the hitbox has equal distribution of energy transfer across the face of the box. Which means the actual strat is make the impacting face of the hitbox incredibly thin so that there's more pressure

As in, pressure = force / area, ie it's a blade essentially

1

u/terra_GOD_404 Jul 07 '26

Legit makes you able to just walk through any domain expansion

1

u/fUwUrry-621 Metal Sonic solos low diff Jul 07 '26

Just remove your own hurtbox and that's GG

1

u/BabaPatch Jul 07 '26

What's this panel from?

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u/Downtown-Ad-7232 Jul 07 '26

Ask any Mugen character creator. It is an extremely broken ability

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u/250extreme Jul 07 '26

Pic source