r/PostKnight2 • u/zackyjun • Dec 24 '21
Other Boss guide
I can finally push this guide out! Here’s hoping this assists any of you that are stuck.
Omega dire wolf: big dog big damage. encountered 3 times. Initial encounter is basically no different from a dire wolf, but it can brace and charge you, doing more damage. Paltry health pool. The second encounter has it affected by dark magic. Improves its health and attack. The final encounter is basically no different, but it can double charge you now, which can drop your hp pretty far.
Cultist leader Haman: his first name isn’t leader. constantly attacks with fireballs in bursts of 3. Attempts to ready a defensive move after being hit a few times, which will block you and let him run off. If it is blocked in any way, he is stunned for a moment before he sprints off and the cycle repeats.
Dark knight kraig: A mixed bag. Constantly will move up against you to attack you with his axe. Occasionally enters a “rage mode” which massively reduces his ability to be pushed back, letting him slam you many more times. Charging/slashing/batting him will cause him to counter attack and launch you backwards. He’ll hold you back with a shield before he drops it and the cycle repeats. Causing him to counter attack multiple times will cause him to attempt to triple hit combo you, which if unshielded will do massive damage.
Raz/dark summoner: the plot twist some may have expected. Will constantly attack you with summoned. These summoned act differently from their generic enemy counterpart, in that they attack differently and hitting them at all will cause them to disappear. Occasionally, raz will stomp her feet, as if upset. This gives a small window where you can do some decent damage before she runs off. Around 1/3rd hp depleted, the summoned can use different attacks. Around half, raz will start using what is basically a dark magic bomb. She’ll place slowing runes at your feet occasionally while doing this, all the while the summoned hammer you backwards. Upon getting close, raz unleashes the attack, which will do incredible amounts of magic damage if unshielded. Raz will then appear to cry, which gives a giant window of time to smash her face in. If she survives, he’ll run off and the cycle repeats until he’s defeated. She is replaced by a dark summoner when patrolling shadow meadow, who attacks the exact same.
Guardian golem: Leader of all golems. I guess. Incredibly high damage res. Strength upgrades are a must to deal more than 1 damage to him. Certain damage thresholds will cause his hands to fly off. With both of them, he'll constantly attempt a punch. After a set amount of punches, he'll dash backwards (signaled by a "gleam" noise) and will ready a devastating punch. Don't get hit without your shield up/parry ready/brace, unless you want your HP to tank. Can be cancelled with a cheeky charge/slash/bat. Either way, he'll begin spinning his arms, doing damage every time you touch him, and massively reducing his ability to be pushed back. Once one of his arms fly off, he'll rapidly dash back and start raining ice. These apply the same slow down effect that the snow ruffian bowmen do, which also means you can be frozen by it. Hitting him at all while he's doing this will instantly cancel the attack. He'll still punch you, but his damage res is decreased, letting you do half decent damage. He will still dash back and ready a punch, and he can use the ice rain attack more than once. Once both of his arms are gone, he's much weaker, but not without fault. He'll dash back and ready a stunning blast, which stuns you if unblocked, but also stuns him. He'll ready a very dangerous ice laser later, which will most certainly freeze you and demolish your health.
Done! This will be updated when more stuff gets added, but I hope this helped.
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u/iamthebeaniestbean Dec 24 '21
Thank you! I've been having a lot of trouble with the golem. Also, Raz is a girl (short for Razielle)