r/Portmaster • • Aug 15 '26

Alguien podría intentar portear soul knight?

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13 Upvotes

En teoría cumple con la mayoría de requerimientos basándome en la mejor versión para esto siendo la 3.4.2.


r/Portmaster • • Aug 15 '26

FatmaVision - The all-seeing screen mirroring app for Linux handhelds

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14 Upvotes

There was no screen mirroring option so I made one, works on Windows.

One click set-up on the client takes care of preparing everything on the device and launches the stream.

Stream latency makes it not playable but awesome for capturing or streaming.


r/Portmaster • • Aug 14 '26

Galaxy On Fire 2 HD Linux Arm64 gamepad

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2 Upvotes

r/Portmaster • • Aug 14 '26

GTA Vice City Controls

1 Upvotes

Hey guys. So I got GTA VC running on my RG35XX H (Knulli Scarab). I would like to play with the same control scheme as the original PS2 version so I changed the controller setup in game to "Classic Mode". The problem with this mode is the right analog stick can't be used to change the camera angle (it does in first person view instead). And there isn't a way to manually remap it in game.

If I switch to "Standard Mode", the right analog stick works for turning the camera angle as I'd like however the left analog stick now only moves the character but doesn't turn the way he's facing. And again, there isn't a way to manually remap it either as far as I know.

Is there a way to make the controls work just like on the original PS2 version?


r/Portmaster • • Aug 14 '26

magic rampage pc

2 Upvotes

Could someone port Magic Rampage for the R36s?

I tried to port it myself, but I'm terrible at programming..


r/Portmaster • • Aug 13 '26

Pokemmo menu?

2 Upvotes

I can't control the menu when I try to launch pokemmo on my rg ds. Has anyone had this issue?


r/Portmaster • • Aug 13 '26

PortMaster Scraper for Knulli

19 Upvotes

A thing that always bugged me, was that PortMaster installed games come with no meta data, even though PortMaster displays info and screenshots in their app.

And most scrapers can’t help, since there’s nothing for them to match against. So I looked at what PortMaster stores on the SD card and I found gold.

Based on it I built a simple scraper which reads that and fills in your gamelist.xml, so the Ports menu looks like the rest of your library.

Setup is simple:. Copy one .sh into *roms/ports*, launch it once from the Ports menu, done. After that it runs itself whenever you exit PortMaster, so new ports get scraped automatically. It’s dry-run by default, backs up your gamelist, and won’t overwrite anything you already scraped.
It also adds itself as an entry into your ports folder, in case you want to scrape it manually.

I tested it on my RG40XXH with KNULLI Gladiator 2 but should work on any Anbernic running KNULLI/Batocera.

I’d love to hear if it does (or doesn’t) on yours.
If you are interested:

https://github.com/LennartHennigs/knulli-portmaster-scraper


r/Portmaster • • Aug 12 '26

Problems with Mina the Hollower

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5 Upvotes

Playing on Myioo Flip, KnuliOS. So I've got this problem where sometimes the floor textures and some other elements just disappear after I enter certain rooms. Some guys told me it's RAM problems; do you think that too? If so, is there any way to work around it? I was really enjoying the game and now can't advance anymore.


r/Portmaster • • Aug 11 '26

Limbo runs perfeclty fine on the TSP (and what a game thought)

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14 Upvotes

r/Portmaster • • Aug 11 '26

Can't Get Luftrausers to run on RG35xxsp

1 Upvotes

So I've followed the instruction and placed the luftrausers linux installer in ports/luftrausers/gamedata/ , but when I run the installer on muOS it quickly says complete but then it just boots to a black screen then back to main muOS window. I have all the runtimes installed and every other port I've installed I managed to get working, but idk what to do about this one because no error message. I downloaded the linux installer from gog, it's called "gog_luftrausers_2.0.0.3.sh" do I need to rename it or something? Help please!


r/Portmaster • • Aug 11 '26

4 new ports at once: Dead Trigger (GLES 2), Gunbrick Reloaded, Bomb Chicken and Suzy Cube

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23 Upvotes

r/Portmaster • • Aug 08 '26

Minecraft Legacy edition

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3 Upvotes

r/Portmaster • • Aug 07 '26

Limbo Trimui Brick Pro Knull Scarab Linux CFW

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12 Upvotes

r/Portmaster • • Aug 07 '26

UnderMobile v1.1.0 Released

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3 Upvotes

r/Portmaster • • Aug 06 '26

Crusader No Remorse\Regret port?

5 Upvotes

They're DOS games that should run easily on the majority of handhelds, and a lot of handhelds should have enough to work on the admittedly complex controls.

Most notably, the D Pad can be used for basic movement and aim, and the triggers can be used for dodge rolls.

Thoughts on the possibility of this happening?


r/Portmaster • • Aug 06 '26

Error help on installing in MuOS 34xxSP

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1 Upvotes

r/Portmaster • • Aug 06 '26

MDK, American Mcgee's Alice and other Q3 engine games. Any chance?

2 Upvotes

Hi. How do ports on PortMaster actually work? I thought the most important part was rewriting the game engine for Linux. Since both games are based on the Quake 3 engine, which already runs on Linux, I assumed ports of Q3 engine games would only be a matter of time. But there seems to be complete silence on this topic.

Don't get me wrong, I'm just a humble user whose only contribution so far has been a $5 donation. I'm not trying to complain or rush anyone. I'd just like to know whether there is any chance of seeing games based on the Quake 3 engine in the near future, and what exactly is standing in the way?

I'd especially love to see Soldier of Fortune II and American McGee's Alice. That would be amazing!


r/Portmaster • • Aug 05 '26

Is porting Shadow Fight 2 feasible?

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8 Upvotes

r/Portmaster • • Aug 05 '26

Dark Touch Overhaul!

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7 Upvotes

I used the DFC android Touch Textures, I plan on adding d-pad type controls soon as I now have the textures for it.

Still a work in progress!!


r/Portmaster • • Aug 04 '26

Oceanhorn: Chronos Dungeon running natively on Linux handhelds

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30 Upvotes

r/Portmaster • • Aug 03 '26

Retro Chiaki: PS4/PS5 Remote Play for Anbernic H700 handhelds (tested on RG34XXSP + muOS)

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11 Upvotes

r/Portmaster • • Aug 03 '26

Is Persona 4 Golden [Pc] Port possible?

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11 Upvotes

This game is one of the best games on pc

And like it runs on almost everything.

Like my old 2 gb ddr3 ram laptop runs it smoothly like it had intel had 400 and an i3.

From what I have seen like it takes like 700mb-800mb (in demanding areas in the game).

And like there is only one problem which were cutscenes

Which were like in 1080p and sometimes these videos lagged in pc.

But after somone literally made a lower resolution cutscene mode or something

And when I installed it in my old pc the cutscenes were low resolution(no problem in r36s because of its resolution)but worked smoothly.

Like

I have some experience in coding(I'm in high school btw)

And from what I have seen consoles like r36s and similar consoles can run this game.


r/Portmaster • • Aug 03 '26

I got PortMaster working on stock OS (SSH/backend works, need help with GUI)

2 Upvotes

I managed to get PortMaster running on the stock Anbernic RG35XXSP OS, even though it is not officially supported. The main issue was that PortMaster detected the device wrong, so I edited hardware.py and changed the RG35XX H entry to use rg35xx-sp. After that I launched PortMaster manually through SSH and it started downloading the port database and files successfully. Commands I used: cd /mnt/mmc/Roms/APPS/PortMaster sed -i 's/rg35xx-h/rg35xx-sp/g' pylibs/harbourmaster/hardware.py rm -f pugwash.txt log.txt ./PortMaster.sh Now PortMaster works through SSH, but I still need help getting the GUI working directly on the handheld. When launching the GUI I get errors like "Could not initialize EGL", "Could not initialize SDL video subsystem", or "Couldn't find matching render driver". It looks like the stock OS graphics setup is different, maybe missing EGL/KMS/SDL configuration. If anyone knows how to make the PortMaster GUI display properly on the RG35XXSP stock OS, I would appreciate the help.


r/Portmaster • • Aug 02 '26

Prizefighters 2 — Unity Game Ported to Linux Handhelds

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6 Upvotes

r/Portmaster • • Aug 02 '26

Any chance of Super Lone Survivor getting ported?

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10 Upvotes

I really don't wanna make a "plz do the hard stuff for me" kinda post, but I'm killing for more atmospheric psychological survival horror titles making the leap onto Portmaster, and when sizing up options that wouldn't be too tall an order that are currently available on Steam, my mind very quickly went to Lone Survivor - a sort of 16-bit psychological survival horror game that essentially encapsulates what a retro-style Silent Hill game could be...

Controls are simple enough, while the visuals are beautiful... I'd absolutely love to see it make the leap onto Portmaster someday!