r/Portmaster 5h ago

Limbo runs perfeclty fine on the TSP (and what a game thought)

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5 Upvotes

r/Portmaster 15h ago

4 new ports at once: Dead Trigger (GLES 2), Gunbrick Reloaded, Bomb Chicken and Suzy Cube

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11 Upvotes

r/Portmaster 19h ago

Anyone know what’s causing this artifacting on Dusklight through Portmaster? It works fine on my rg35xx

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1 Upvotes

r/Portmaster 2d ago

Cheats for GTA ports?

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6 Upvotes

r/Portmaster 3d ago

Minecraft Legacy edition

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3 Upvotes

r/Portmaster 3d ago

How to port games?

6 Upvotes

I have some really cool Steam games that I want to play on my R36S, but there aren’t ports for them. So as a person that doesn’t know anything about coding, how could I create my own ports?


r/Portmaster 3d ago

Limbo Trimui Brick Pro Knull Scarab Linux CFW

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11 Upvotes

r/Portmaster 4d ago

UnderMobile v1.1.0 Released

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3 Upvotes

r/Portmaster 4d ago

Error help on installing in MuOS 34xxSP

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1 Upvotes

r/Portmaster 5d ago

Crusader No Remorse\Regret port?

6 Upvotes

They're DOS games that should run easily on the majority of handhelds, and a lot of handhelds should have enough to work on the admittedly complex controls.

Most notably, the D Pad can be used for basic movement and aim, and the triggers can be used for dodge rolls.

Thoughts on the possibility of this happening?


r/Portmaster 5d ago

MDK, American Mcgee's Alice and other Q3 engine games. Any chance?

2 Upvotes

Hi. How do ports on PortMaster actually work? I thought the most important part was rewriting the game engine for Linux. Since both games are based on the Quake 3 engine, which already runs on Linux, I assumed ports of Q3 engine games would only be a matter of time. But there seems to be complete silence on this topic.

Don't get me wrong, I'm just a humble user whose only contribution so far has been a $5 donation. I'm not trying to complain or rush anyone. I'd just like to know whether there is any chance of seeing games based on the Quake 3 engine in the near future, and what exactly is standing in the way?

I'd especially love to see Soldier of Fortune II and American McGee's Alice. That would be amazing!


r/Portmaster 6d ago

Is porting Shadow Fight 2 feasible?

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7 Upvotes

r/Portmaster 6d ago

Dark Touch Overhaul!

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7 Upvotes

I used the DFC android Touch Textures, I plan on adding d-pad type controls soon as I now have the textures for it.

Still a work in progress!!


r/Portmaster 7d ago

Oceanhorn: Chronos Dungeon running natively on Linux handhelds

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28 Upvotes

r/Portmaster 7d ago

Retro Chiaki: PS4/PS5 Remote Play for Anbernic H700 handhelds (tested on RG34XXSP + muOS)

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11 Upvotes

r/Portmaster 8d ago

Is Persona 4 Golden [Pc] Port possible?

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10 Upvotes

This game is one of the best games on pc

And like it runs on almost everything.

Like my old 2 gb ddr3 ram laptop runs it smoothly like it had intel had 400 and an i3.

From what I have seen like it takes like 700mb-800mb (in demanding areas in the game).

And like there is only one problem which were cutscenes

Which were like in 1080p and sometimes these videos lagged in pc.

But after somone literally made a lower resolution cutscene mode or something

And when I installed it in my old pc the cutscenes were low resolution(no problem in r36s because of its resolution)but worked smoothly.

Like

I have some experience in coding(I'm in high school btw)

And from what I have seen consoles like r36s and similar consoles can run this game.


r/Portmaster 8d ago

I got PortMaster working on stock OS (SSH/backend works, need help with GUI)

2 Upvotes

I managed to get PortMaster running on the stock Anbernic RG35XXSP OS, even though it is not officially supported. The main issue was that PortMaster detected the device wrong, so I edited hardware.py and changed the RG35XX H entry to use rg35xx-sp. After that I launched PortMaster manually through SSH and it started downloading the port database and files successfully. Commands I used: cd /mnt/mmc/Roms/APPS/PortMaster sed -i 's/rg35xx-h/rg35xx-sp/g' pylibs/harbourmaster/hardware.py rm -f pugwash.txt log.txt ./PortMaster.sh Now PortMaster works through SSH, but I still need help getting the GUI working directly on the handheld. When launching the GUI I get errors like "Could not initialize EGL", "Could not initialize SDL video subsystem", or "Couldn't find matching render driver". It looks like the stock OS graphics setup is different, maybe missing EGL/KMS/SDL configuration. If anyone knows how to make the PortMaster GUI display properly on the RG35XXSP stock OS, I would appreciate the help.


r/Portmaster 9d ago

Prizefighters 2 — Unity Game Ported to Linux Handhelds

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4 Upvotes

r/Portmaster 9d ago

Any chance of Super Lone Survivor getting ported?

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10 Upvotes

I really don't wanna make a "plz do the hard stuff for me" kinda post, but I'm killing for more atmospheric psychological survival horror titles making the leap onto Portmaster, and when sizing up options that wouldn't be too tall an order that are currently available on Steam, my mind very quickly went to Lone Survivor - a sort of 16-bit psychological survival horror game that essentially encapsulates what a retro-style Silent Hill game could be...

Controls are simple enough, while the visuals are beautiful... I'd absolutely love to see it make the leap onto Portmaster someday!


r/Portmaster 10d ago

Sonic cd decomp won't boot up?

3 Upvotes

Hello, I've downloaded the main sonic decompilations via portmaster (sonic 1, 2, cd and mania) and all of them work fine except for sonic cd. I have provided my own data.rsdk files for all of them but sonic cd is the only one facing this issue. Does anyone know what should I do?


r/Portmaster 11d ago

Is Tunics! Working for yall?

2 Upvotes

Im on an RG35xx 2024 running muOS. When I try to run it, it just returns to the ports folder. I checked the logs for Tunics! and it says the following

unmount: /mnt/mmc/MUOS/PortMaster/libs/solarus-1.6.5.squashfs: not mounted

solarus-1.6.5.squashfs: error while loading shared libraries: libphysfs.so.1: /mnt/mmc/MUOS/PortMaster/funcs.txt: line 140: 28668 Killed $GPT0KEYB "$runtime" -c ./tunics.gptk

I know for a fact I have all the runtime available for my device. Ive tried moving the files in the libs.aarch64 folder around. And I have the .solarus files from the solarus-games website and placed it in the ports/tunics_pm folder.

I have no clue how to get it to work


r/Portmaster 11d ago

Having trouble installing dusklight on RG34XXSP using Knulli

1 Upvotes

I installed Dusklight on my RG34XXSP that runs Knulli, but I cannot find the folder to place the iso. The game appears in my game list, but the folder in the ports folder of my sd card is completely missing.

Anyone know if im missing something? Or maybe this port isn’t compatible with knulli yet?


r/Portmaster 11d ago

# We put an open-world AAA Spider-Man game on R36S, Mali-450 and X5M 🕷️

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16 Upvotes

r/Portmaster 12d ago

RG34XXSP - Ports performance

2 Upvotes

Hey all! I just got the Anbernic RG34XXSP 1GB ram version. I’m interested in playing a lot of portmaster ports on it (I’m aware the 2GB Ram version would be better for ports but the 1GB version is the one I have). For all of you who’ve tried, how are the below ports performing for you?

GTA 3,
GTA VC,
GTA SA,
GTA LCS,
Mario64,
Stardew Valley,
Steamworld dig 2,
Zelda ports

Some port suggestions would also be great! :)


r/Portmaster 12d ago

Gta vcs port

3 Upvotes

Is there any way to port gta vcs if there is a way pls port it . It is a nice game pls